Citiraj:
Autor debeljko
dečki ak nije problem što je zapravo vama skrečenica DSR? ili još bolje kaj je to? Ak nije problem da netko odgovori što jednostavnije 
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http://www.geforce.com/hardware/tech...dsr/technology
http://youtu.be/t2QpCtsL5L0?t=3m45s
Karlo666 upravo je linkano par postova iznad.
BTW i prije je ta tema već obrađena:
http://www.guru3d.com/news-story/mid...ress-test.html
samo što ljudi ne vole čitat nego čekaju da neki mulac stavi na YT i testira u skyrimu iz 2011
EDIT
risrčao sam i taj shadow of mordor
http://www.hardwarepal.com/shadow-mordor-benchmark/
http://www.kitguru.net/gaming/matthe...080p-1440p-4k/
http://www.dsogaming.com/pc-performa...ance-analysis/
http://www.tomshardware.com/reviews/...ce,3996-3.html
http://www.pcper.com/reviews/Graphic...rdor-2560x1440
Izdvojit ću par stvari:
Guru 3d o igrama pogodnim za test:
Citiraj:
So the two titles that do pass (without any tricks) 3.5 GB are Call of Duty Advanced Warfare and of course that has been most reported to stutter is Middle Earth: Shadow of Mordor. We measured, played and fragged with COD, and there is just NOTHING to detect with the graphics memory fully loaded and in use. But we know that COD simply likes to cache a lot of stuff in VMEM, opposed to using it for rendering. So our focus for this quick test will remain Middle Earth: Shadow of Mordor.
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Hardwarepal (MSAA nepoznat):


Mada prema hwpal - gtx970 je jača od R9 290 u mordoru (naravno i inače je jača gpu), te "manjak" rama nema utjecaj na perfomanse. Međutim kod tomshardware (doduše 290X) i pcper je malo drugačija priča (btw obična recenzija perfomansi igre prije afere):
Na 4K 290X 6gb biva malo bolja od gtx 980 (nebitno u ovoj priči o 970, al se vidi kolko igra ždere ram da utječe na to da ovu prestigne)
Na pcper se vidi konstantna prednost R9 290 naspram 970 (doduše na višim rezolucijama i pričamo o mrvicama). 290X 4gb biva bolja od gtx 980
Citiraj:
Cranking things up to the Ultra preset we see frame rates drop a bit, but the gaps between the GPUs remain pretty much the same. There are still no runt frame issues and no high frame time variance occurrences, though this time we see some frame time spikes in GeForce cards as well as Radeon cards. Clearly the texture quality increase is having some effects.
The R9 290X averages about 65 FPS in our testing while the new GTX 980 pulls in 63 FPS or so; the R9 290 runs at 60 FPS while the GTX 970 only hits 55 FPS. That GTX 970 gap against the R9 290 is the biggest we have seen at 2560x1440 at 9%.
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I na 4K se vidi konstantno malo zaostajanje gtx 970, a ni 980 ne briljira naspram 290X
Citiraj:
At 2560x1440, the competition for the top performing single GPU solution for Middle-earth: Shadow of Mordor is fierce though the AMD Radeon R9 290X takes the edge over NVIDIA’s new GeForce GTX 980 by a small margin. The same result is seen between the GeForce GTX 970 and the AMD Radeon R9 290 with AMD have a slight edge in performance at both Very High and Ultra quality presets.
Our 4K testing shows another story with more significant performance leads for the R9 290X (10%) and the R9 290 (14%) over the competing NVIDIA GPUs. In reality though, 4K gaming on Shadow of Mordor would be pretty tough with any of these single card solutions at Very High settings and until we have the multi-GPU fix from the developer you are going to running in sub-45 FPS experiences.
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Naravno nisu to grafe za 4K kao što je mnogo puta rečeno, međutim već je tada moglo biti malo sumnjivo zašto je konstanto tako, a inače je jača gpu. Jednostavno nisu imali na čemu vidjeti, bit će zanimljiv taj odnos u nadolazećim igrama