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Staro 07.12.2022., 00:39   #151
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Staro 24.02.2023., 06:46   #152
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AMD GPU Sales Not That Far Behind NVIDIA's in Revenue Terms

For Q4 2022, AMD pushed $1.644 billion in GPU products encompassing all its markets, namely the semicustom chips powering Xbox Series X/S and PlayStation 5 consoles; and AMD Radeon products. In the same period, NVIDIA raked in $1.831 billion in revenues from semicustom chips powering Nintendo Switch console, GeForce NOW cloud-gaming service, and NVIDIA GeForce products. In purely revenue terms, AMD is bringing in 89% the revenue of NVIDIA from client graphics IP, which begins to explain how AMD is a major player in this market.

Eto zašto takve cijene grafi i zašto neće više biti čaba.
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Staro 24.02.2023., 09:39   #153
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kako takva prodajna statistika a svi znamo da radeon driveri ne valjaju kao ni kartice sa potrosnjom od 400 watt-a dok se gleda youtube
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Staro 25.02.2023., 07:15   #154
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kako takva prodajna statistika a svi znamo da radeon driveri ne valjaju kao ni kartice sa potrosnjom od 400 watt-a dok se gleda youtube
Za one koji ne znaju https://www.youtube.com/watch?v=BtZX...nel=TechNotice
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Staro 25.02.2023., 12:06   #155
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Za Adobe se nikad ne uzima Radeon, niti za bilo kakvu video obradu ili enkodiranje video materijala. Jednostavno je podrška za NVENC puno bolja nego za VCN.

Btw: sve to što se njima događalo s RX 7900 XT, nama se 2 godine događalo s RTX 3070. Nvidiji je trebalo 2 godine da srede drivere i Adobeu da srede Premiere Pro i After Effects da nemamo po 2-3x dnevno BSOD i nasumično gašenje programa.
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Staro 25.02.2023., 13:11   #156
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Why AMD is FORCED to go for GPU Market Share this Year
Obzirom na sve, još se šrot firma zvana AMD i dobro drži po Radeon GPU pitanju.
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Staro 25.02.2023., 15:52   #157
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Za Adobe se nikad ne uzima Radeon, niti za bilo kakvu video obradu ili enkodiranje video materijala. Jednostavno je podrška za NVENC puno bolja nego za VCN.

Btw: sve to što se njima događalo s RX 7900 XT, nama se 2 godine događalo s RTX 3070. Nvidiji je trebalo 2 godine da srede drivere i Adobeu da srede Premiere Pro i After Effects da nemamo po 2-3x dnevno BSOD i nasumično gašenje programa.
cmarkec ne obraduje materijal on se samo igra a video-e vadi samo u argumentaciji koja mu odgovara. nvidia ima svojih problema u odredenim koristenjima i nije imuna na probleme koji je rjesavaju nadogradnjom drivera kao ni radeon.
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Staro 24.03.2023., 18:56   #158
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GDC 2023: Introducing the FidelityFX SDK with new technologies, an early look at FSR 3
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At GDC 2023, AMD introduced its next-generation FidelityFX Super Resolution suite named FSR 3. As the third generation of FSR, AMD wants to generate even more pixels in a current frame with interpolated frames, allowing the company to achieve a 2x performance improvement versus the existing FSR 2 technique. AMD has further detailed its FSR 3 FidelityFX Super Resolution technology at GDC 2023, giving us a taste of what's coming to the gaming scene. AMD's FSR 3 was shown to offer a 2x performance increase over FSR 2 at 4K resolution. AMD was shown running a demo of Unreal Engine 5 where the FPS jumped from 60 FPS (FSR 2) to 112 FPS (FSR 3). While the release date for AMD's FSR 3 has still not been confirmed, it is expected to launch in the first half of 2023 so that's anywhere between now and June of this year.
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Staro 11.08.2023., 11:27   #159
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Staro 11.08.2023., 16:15   #160
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to se jos moze pet puta izmjeniti do 2024 godine. vise ocekujem od fsr 3 nego od rdna4 jer me rdna2 sluzi savrseno a kako izgleda 6800xt bi sa fsr 3 bila relevantna jos neko dugo vrijeme uz nadanje da ce fsr 3 biti podrzan na rdna2 karticama, da ne bude kao dlss 3 samo na zadnjoj seriji

Zadnje izmijenjeno od: Taproot7. 11.08.2023. u 16:22.
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Staro 11.08.2023., 21:16   #161
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Evo i prvi ozbiljniji review zlatnog zeca Computerbase.
80CU, 10% bolje od 6800xt.
7800(xt?) dolazi sa 60CU i vjerojatno malo više mhz od gre
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Zadnje izmijenjeno od: tole_. 11.08.2023. u 21:26.
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Staro 11.08.2023., 21:35   #162
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Komentirali smo prije koji dan na RX 7000 temi, obzirom na AI milijarde koje nVidia zarađuje, službeno su potvrdili da nemaju ništa novo do 2025., a nadolazeće RX 7800 (XT) i RX 7700 (XT) kakve god budu, nažalost potrajale budu jedno vrijeme. nVidia predvodi AI krdo, slijedi ih AMD, a bome čak i Intel koristi od svega, tak da ni jedna firma ne planira izbaciti ama baš ništa novo za običan puk, jer ionak zarađuju, dok Ampere i RDNA 2 skoro tri godine nakon izlaska na tržište predstavljaju bolji izbor.
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Staro 12.08.2023., 09:02   #163
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seven fiddy



Evo i prvi ozbiljniji review zlatnog zeca Computerbase.
80CU, 10% bolje od 6800xt.
7800(xt?) dolazi sa 60CU i vjerojatno malo više mhz od gre
Da, po ovome 7800XT bi mogla biti jednaka, ako ne i slabija od 6800XT. Ova GRE izgleda dosta dobro, IMHO najbolje trenutno od RDNA3....dok se ne pogleda potrošnja u idleu, surfanju, YT, dual monitor...troši duplo od nV ako ne i više. Ne kužim kako taj dio ne mogu riješiti. Kome nije bitno super, kome je kao npr meni i nije baš. 90% vremena za kompom prvodim ne igrajući igre tj grafa chilla.
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Staro 12.08.2023., 12:41   #164
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Zadnje izmijenjeno od: The Exiled. 12.08.2023. u 14:26.
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Staro 12.08.2023., 18:10   #165
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Popravili su potrošnju u donosu na prije, ali u većini tih light stvari je to po meni suludo jer skoro pa duplo u odnoso na Ampere/AL. Npr YT potrošnja na Ampere je 26-34w, a RDNA2/3 je 38-68w po ovome što si sam postao. Izraženije je na jačim grafama.

Ugl bilo bi zanimljivo kada bi GRE bila za kupiti i to po tih 650€...
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Staro 12.08.2023., 18:33   #166
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Kak god okreneš, trenutna GPU situacija je općenito tragikomična, a daljnje driver optimizacije po pitanju tzv. lagane idle potrošnje neće spasiti RDNA 3, jer na Radeon strani ionak jedino kaj valja je RX 7900 XTX, isto ko i RTX 4090 na GeForce strani, a sve ispod tih modela je žešće razvodnjavanje. RX 7900 GRE je OEM model koji taman da se i može kupiti za 650$ koje Steve spominje, opet IMHO nema smisla, jer je tu jeftiniji, a ništa lošiji RX 6800 XT, tak krajnji korisnici imaju fini čušpajz, posebice kad sljedećih godinu i pol dana, ne izlazi ništa novo.
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Staro 12.08.2023., 19:57   #167
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Naštancali staru seriju jer su mislili da će se majnati u nedogled, a dizajnirali novu seriju pitaj boga kako i zašto...žalosno. Valjda su i za trenutnu seriju računali na mining.
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Staro 12.08.2023., 20:11   #168
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Hoćeš-nećeš, bilo nVidia, bilo AMD - ode sve na AI.
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Staro 13.08.2023., 00:40   #169
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Aaaa đee je intel spasitelj naš jedini svaki dan deset krunica izmolim da ne odustanu od gpu divizije

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Staro 13.08.2023., 07:18   #170
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Hoćeš-nećeš, bilo nVidia, bilo AMD - ode sve na AI.
Pa taj frajer je još živ!
Nisu ga pojeli apple i sony.
Dugo nisam čuo za njega, očito se sada bavi legit stvarima.

Uf, nikako nije dobro ako krenu sada umjetnjaci kupovati grafe.
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Staro 13.08.2023., 13:03   #171
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Očekujemo part 2 ovog bangera

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To render the buildings on the other side!
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Staro 13.08.2023., 13:25   #172
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Odigralo se već to drugo poluvrijeme, frajer ih je posral i gle čuda, odjednom je moguća podrška za sve kaj treba.
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George Hotz has been quite vocal about the problems currently facing the AMD ROCm compute stack and wanted to personally work on improvements to the AMD compute stack. A few weeks ago he had a falling out with the AMD compute efforts and decided to no longer pursue AMD GPU compute options. But it appears there's been another change of course and he's back to focusing on improving AMD GPU compute support with the open-source stack. Hotz tweeted on Friday that Tiny Corp is back to working on the "get AMD on MLPerf plan" and he spoke with Lisa Su. Following his conversation with Lisa Su he believes "things will get better and AMD will begin to develop in public." Lisa Su later tweeted to re-affirm her commitment to working woth the community and improving their support around ROCm on Radeon.
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Staro 13.08.2023., 14:48   #173
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To su si sami napravili jer su od nvidie uzeli lažno napuhavanje da mogu za višu cjenu prodat razlika izmežu 7900 gre i 6800 xt je 8 fpsova i di će sad između bit 7800 xt na 110 fpsova?? i da je 7900 gre 7800 xt nebi valjalo premali skok,6950 xt su trebali nazvat 7800 xt.
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Staro 10.12.2023., 13:45   #174
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https://www.techspot.com/news/101121...et-design.html

Patenti inače ne znače puno, jer od većine patenata kuoji se pojave ne bude ništa. Bilo je sličnih patenata prije par godina u GPU chipletima, ali ovo je malo više konkretno. Plus, sljedeća serija je gotovo potvrđena samo do high mid-range kartica i neće se ići na x900 rang. Očekujem generaciju vrlo sličnu polarisu.
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Staro 19.12.2023., 06:24   #175
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You can now enable AMD FSR 3.0 in all PC games that support DLSS 3


Kućna radinost sa nekim problemčićima:

Do note that this mod is not as good as a native FSR 3.0 implementation. For instance, in Cyberpunk 2077, there are noticeable ghosting issues. Still, it can allow all PC gamers to use Frame Generation to further boost their gaming performance.
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Staro 20.12.2023., 20:19   #176
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https://www.youtube.com/watch?v=fG3BkxN4ji0

Po ovoj usporedbi FSR dosta bolji nego DLSS

zanimljiv dio na 7:25
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Staro 12.02.2024., 18:59   #177
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AMD auietly funded a drop-in CUDA implementation built on ROCm: It's now open-source
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While there have been efforts by AMD over the years to make it easier to port codebases targeting nVidia's CUDA API to run atop HIP/ROCm, it still requires work on the part of developers. The tooling has improved such as with HIPIFY to help in auto-generating but it isn't any simple, instant, and guaranteed solution -- especially if striving for optimal performance. Over the past two years AMD has quietly been funding an effort though to bring binary compatibility so that many nVidia CUDA applications could run atop the AMD ROCm stack at the library level -- a drop-in replacement without the need to adapt source code. In practice for many real-world workloads, it's a solution for end-users to run CUDA-enabled software without any developer intervention.

From several years ago you may recall ZLUDA that was for enabling CUDA support on Intel graphics. That open-source project aimed to provide a drop-in CUDA implementation on Intel graphics built atop Intel oneAPI Level Zero. ZLUDA was discontinued due to private reasons but it turns out that the developer behind that (and who was also employed by Intel at the time), Andrzej Janik, was contracted by AMD in 2022 to effectively adapt ZLUDA for use on AMD GPUs with HIP/ROCm. Prior to being contracted by AMD, Intel was considering ZLUDA development. However, they ultimately turned down the idea and did not provide funding for the project.

Andrzej Janik spent the past two years bringing ZLUDA to Radeon GPUs and it works: many CUDA software can run on HIP/ROCm without any modifications -- or other processes... Just run the binaries as you normally would while ensuring that the ZLUDA library replacements to CUDA are loaded. For reasons unknown to me, AMD decided this year to discontinue funding the effort and not release it as any software product. But the good news was that there was a clause in case of this eventuality: Janik could open-source the work if/when the contract ended.

Using ZLUDA is as easy as building the code (or grabbing the release) and then using the $LD_LIBRARY_PATH environment variable to specify the path to ZLUDA's various CUDA library drop-in replacement files. From there launching CUDA software should "just work" if all goes well. Among the CUDA-enabled software that's been tested by Janik includes Geekbench, Blender CUDA, 3DF Zephyr, Llama.cpp, Arnold, LuxCore, LAMMPS, OpenFOAM, XGBoost, NAMD, and other software packages. Some of these software packages have since adopted native ROCm/HIP support but keep in mind this ZLUDA on Radeon effort has been in the works now for 2+ years.
Izvor: Phoronix
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