https://wccftech.com/nvidia-intervie...ry-extensions/
Evo, intervju s Nvidijinim PR čovjekom za tehnologije, Esport i VR. Uglavnom, kaže da je sav RT u igrama, osim Quake 2, Wolfenstein: Young Blood i JX3 standardna implementacija DXR tehnologije i da Nvidia nema tu ništa proprietary da bi ograničavalo primjenu RT u igrama samo na Nvidia RTX platformu.
Citiraj:
The vast majority of games released with ray tracing support use the industry standard Microsoft DirectX Ray Tracing (DXR) API. Three exceptions we are aware of include Quake II RTX, Wolfenstein: Youngblood, and JX3, which use NVIDIA ray tracing extensions for Vulkan.
|
I još za svaki slučaj su posebno pitali za Cyberpunk 2077:
Citiraj:
Cyberpunk 2077 uses the industry standard DirectX Ray Tracing API. It will work on any DXR-compatible GPU. Nothing related to Cyberpunk 2077 ray tracing is proprietary to NVIDIA.
|