View Single Post
Staro 15.08.2017., 11:19   #616
Manuel Calavera
Premium
Moj komp
 
Manuel Calavera's Avatar
 
Datum registracije: Jul 2012
Lokacija: vk+
Postovi: 14,581
Baš sam čitao toms hardware

Citiraj:
Let's get the messy stuff out of the way first. Radeon RX Vega 64 is late. It's hot. It's aimed at the competition's third-fastest product (which is 15 months old, uses a lot less power, and is quieter). And a lot of the architecture's new features are future-looking, rather than beneficial today.
Citiraj:
There remain plenty of questions to answer about Radeon RX Vega 64. How might we see the driver-based High-Bandwidth Cache Controller option used on the desktop moving forward? Where does the Draw Stream Binning Rasterizer affect performance most? How long will it take game developers to embrace the idea of primitive shaders, and what real-world impact might they have on geometry throughput? The same goes for Rapid Packed Math; we've already seen demos of 16-bit data types improving frame rates without affecting quality. But when will gamers realize a return on buying into this technology?
Te su tehnologije vjeojatno radi next gen konzola, za koje ne znam kada su planirane, ali vjerojatno će biti prije navija
Manuel Calavera je offline   Reply With Quote