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-   -   R9250 i driveri za Vistu? (https://forum.pcekspert.com/showthread.php?t=79678)

Zvijerko 09.09.2007. 17:36

R9250 i driveri za Vistu?
 
Jel postoje driveri za R9250 za Vistu? Probao sam sve koje sam uspio naći i niti u jednima nema podrške za tu karticu. Jel moguće da su totalno odbacili karticu koja je još uvijek u prodaji???

segregator 09.09.2007. 17:55

U prodaji je zato što su trgovci pohlepni i ne spuštaju cijenu pa nitko ne kupuje

Zvijerko 09.09.2007. 18:04

Baš sad malo bolje gledam, niti NVidia nema ništa bolju podršku. Definitivno smatram jadno i s jedne i druge strane da nisu podržali starije kartice. OK, ne mogu koristiti Aero, ali dosta ih ima TV-out, dosta ih još može vrtiti OGL igre.

segregator 09.09.2007. 18:07

Koliko me pamćenje služi, još dok je Vista bila u razvoju kao minimum je postavljena DX9 grafika, a 9250 je DX8 GPU

R200 arhitektura se pojavila 2001-ve, btw

domy_os 09.09.2007. 18:07

Pa kako će raditi Aero kad to nije DirectX 9 kartica?

EDIT: Kasnim...

Zvijerko 09.09.2007. 20:56

Pa da, ok, ne radi aero, ali to ne znači da ne bi trebao raditi ni TV-out, ni OGL igre i slično

Purica/Tamara55 09.09.2007. 23:42

Citiraj:

Autor segregator (Post 809261)
Koliko me pamćenje služi, još dok je Vista bila u razvoju kao minimum je postavljena DX9 grafika, a 9250 je DX8 GPU

R200 arhitektura se pojavila 2001-ve, btw

Radeon 9250 je RV280 arhitektura i DX9, a ne DX 8.1 grafička. Dakle, 9250 bi trebala zadovoljavat minimalne uvjete za pokretanje aera..

EDIT: fakat, u krivu sam, a cijelo vrijeme do sad sam mislio da je DX9 grafička, a zapravo je samo dx9 'compliant':o

segregator 10.09.2007. 00:33

Citiraj:

Autor Purica/Tamara55 (Post 809539)
Radeon 9250 je RV280 arhitektura i DX9, a ne DX 8.1 grafička. Dakle, 9250 bi trebala zadovoljavat minimalne uvjete za pokretanje aera..

malo sutra...ili prekosutra ;)

"The Radeon 9000 (RV250) was launched alongside the 9700 (the new flagship part for ATI). This chip dropped one of the two texture units, the "TruForm" unit, Hierarchical-Z, and one of the two vertex units, bringing the configuration down to a 4x1 pixel/texture pipeline layout. It was not just cut down, however, but was actually refined as well. The texture cache was doubled in size to 4 KiB, improving a serious inefficiency in R200. Because of this, performance was still quite competitive, considering that the "R200" chips were more expensive and much larger and power consuming. In games, it performed around the same as the highly-refined "NV17" used on GeForce 4MX440. Its main advantage over the GeForce4 MX440 was that it had a full DirectX 8.1 vertex and pixel shader implementation. The Radeon 9000 replaced the uncompetitive Radeon 7500 (RV200) in the mainstream market segment.

A later version of the 9000 was the 9200 (RV280), which, aside from supporting AGP-8X, was identical. However, there was a cheaper version, the 9200SE, which only had a 64-bit memory bus. Another board, called the Radeon 9250, launched in summer 2004. It was simply a lower-clocked variant of Radeon 9200. It, in fact, used the same "RV280" GPU. It was usually equipped with more RAM than the Radeon 9200 cards though (128 MiB or even 256 MiB), taking advantage of the low-cost of slow-clock high-density DDR SDRAM, a popular trend at the time."

http://en.wikipedia.org/wiki/Radeon_R200


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