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-   -   Unigine Heaven DirectX 11 benchmark (https://forum.pcekspert.com/showthread.php?t=163802)

DeadMan+ 23.10.2009. 16:30

Unigine Heaven DirectX 11 benchmark
 
Unigine Heaven DirectX 11 benchmark

Unigine Corp announced its release of the first DirectX 11 benchmark "Heaven" that is based on its proprietary Unigine engine. The company has already made a name among the overclockers and gaming enthusiasts for uncovering the realm of true GPU capabilities with previously released "Sanctuary" and "Tropics" demos. Their benchmarking capabilities are coupled with striking visual integrity of the refined graphic art.


DOWNLOAD


"Heaven" benchmark excels at providing the following key features:

* Native support of OpenGL, DirectX 9, DirectX 10 and DirectX 11
* Comprehensive use of tessellation technology
* Advanced SSAO (screen-space ambient occlusion)
* Volumetric cumulonimbus clouds generated by a physically accurate algorithm
* Dynamic simulation of changing environment with high physical fidelity
* Interactive experience with fly/walk-through modes
* ATI Eyefinity support

VIDEO

Melani 23.10.2009. 17:24

FPS:63.6
Scores:1603
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
CPU flags:2733MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:NVIDIA GeForce 8800 GT 8.16.11.9107 256Mb
Settings

Render:direct3d11
Mode:1024x768 fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled
Unigine Corp. © 2005-2009

ovo mi je izbacilo,a testirano na dx10 hardwareu.
čudno

Majo 23.10.2009. 17:31

Plagijat :D.
Ugl nista posebno...

MAGARAC 23.10.2009. 21:13

Unigine

Heaven Demo v1.0

FPS:55.9
Scores:1408

Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
CPU flags:3760MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:ATI Radeon HD 5800 Series 8.660.6.0 1024Mb

Settings

Render:direct3d11
Mode:1024x768 fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled




5870 na mukama.Dobar bench.Maleni dx11 možeš ukljućiti zbog win 7,pod vistom dx11 se ne može ukljucit iako ce se uskoro moći to,može se i sad neslužbeno.

Majo 23.10.2009. 21:17

8800gt je jaca od hd5870 vrlo zanomljivo hehe :D.

Momir 23.10.2009. 22:05

Unigine

Heaven Demo v1.0

FPS:46.2
Scores:1163
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:AMD Phenom(tm) II X4 20 Processor
CPU flags:2812MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU model:ATI Radeon HD 4800 Series 8.632.1.2000 512Mb
Settings

Render:direct3d11
Mode:1024x768 fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

Melani 23.10.2009. 22:13

Citiraj:

Autor Majo (Post 1465085)
8800gt je jaca od hd5870 vrlo zanomljivo hehe :D.

hihi ne vidi se al nije samo jedna nek sli,ali opet mora do toga što je to nvidia.


Nego je glupo što vrti pod dx11 a kartica ne podržava dx11.

Edit:max
ne vrti ali tak piše,krivo sam se izrazio.
bolje izvrti neke pa postaj,5 min posla dok to inst i postaš.

maX 23.10.2009. 22:18

Ajde objasni kako vrti na DX11 ako ga kartica ne podržava? Očito vrti na DX10...

MAGARAC 23.10.2009. 22:57

Unigine

Heaven Demo v1.0

FPS:107.9
Scores:2717

Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
CPU flags:3760MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:ATI Radeon HD 5800 Series 8.660.6.0 1024Mb

Settings

Render:direct3d10
Mode:1024x768 fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

Evo Maleni kako to izgleda kad izvrtš dx10 na 5870
Razilka dx10 i dx11 je jako velika ,skoro kao da je namjerno napravljno da dx10 izgleda loše

maX 23.10.2009. 23:04

Citiraj:

Autor Melani (Post 1465138)
bolje izvrti neke pa postaj,5 min posla dok to inst i postaš.

Baš bih mogao malo zagrijati prinovu :D

Verbum 23.10.2009. 23:24

Unigine

Heaven Demo v1.0

FPS:52.8
Scores:1331
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU flags:3501MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model:ATI Radeon HD 5800 Series 8.661.0.0 1024Mb
Settings

Render:direct3d11
Mode:1024x768 fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

Melani 23.10.2009. 23:27

Citiraj:

Autor MAGARAC (Post 1465173)
Unigine




















Evo Maleni kako to izgleda kad izvrtš dx10 na 5870
Razilka dx10 i dx11 je jako velika ,skoro kao da je namjerno napravljno da dx10 izgleda loše

fora.
sad si me zainteresiral da i ja nabavim neki dx 11 hardver da vidim kak to izgleda jer mi se ovo jako sviđa s obzirom da se vrti na tak maloj rezi.
mada mislim da bum počekal još i novi 3dčmark.
tome se nemre odoliti :D

TomRi 24.10.2009. 00:37

FPS:65.7
Scores:1656

full:
http://www.imagesforme.com/show.php/749158_1.JPG

To je test samo za vga, cpu ne dira ni 10%, a zna se da i cpu dosta pridonosi,
jer ima ljudi na forumu koji su punu snagu svojih kartica osjetili tek kada su stavili brži proc
pa je tako tu score isti neovisno jel clock 3.2 ili 3.6 u mom primjeru,
a vjerojatno bi bio isti i da je single/dual core u igri

tu se vidi usage jezgri, core 1 i 3 nešto sitno,
sveukupno oko 10%
http://www.imagesforme.com/thumb/thumb_7308e766.jpg

2 Bullet1: kakav template? pa svi se držimo copy/paste reze i to imamo svi isto.
da se stavlja samo brojka?

Bullet1 24.10.2009. 00:41

Nebi bilo ludo da pratite neki tamplate a?
Hebat će vam admini sve po spisku... U ovih 13 postova nabili ste milju kodova -.-' strašno...

Sn4k3 24.10.2009. 01:09

Unigine Heaven Demo v1.0

Score: 2708

HardwareBinary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows 7 (build 7600) 64bit
CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU flags: 3330MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model: ATI Radeon HD 4870 X2 8.660.0.0 1024Mb

SettingsRender: direct3d11
Mode: 1024x768 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

Mario92 24.10.2009. 01:12

Unigine

Heaven Demo v1.0

FPS:27.3
Scores:686
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7100) 32bit
CPU model:Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags:2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model:ATI Radeon HD 4600 Series 8.632.1.2000 512Mb
Settings

Render:direct3d11
Mode:1024x768 windowed
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

Bullet1 24.10.2009. 01:14

@TomRi:
Pogledaj koliko koda ima u tim rezultatima. Napravite si neki tamplate i stavljajte reze po njemu. Meni je muka kad vidim u mailu takav kod a kamoli horzi/toru itd ;)

MAGARAC 24.10.2009. 01:19

Citiraj:

Autor Bullet1 (Post 1465268)
@TomRi:
Pogledaj koliko koda ima u tim rezultatima. Napravite si neki tamplate i stavljajte reze po njemu. Meni je muka kad vidim u mailu takav kod a kamoli horzi/toru itd ;)

Dx 9,10,11 teselizacija(zanimljivo i zahtjevno) on off.Nebu ovo imalo neki top 10 ili sl. tako brzo jer po meni ovej bench nema smisla bez dx11 grafe

Kad se ukljući teselizacija cpu load pada s oko 70 na 30%

maX 24.10.2009. 10:55

FPS:
76.0
Scores:
1915

Operating system:
Windows 7 (build 7600) 64bit
CPU model:
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
CPU flags:
4002MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:
NVIDIA GeForce GTX 280 8.16.11.9062 1024Mb

Postavke sve na default.

HONDA type R 24.10.2009. 12:23

Ja ne mogu pokrenuti,,, pokusao sam mijenjati sve postavke, reinstalirati... zadnji su driveri

http://img23.imageshack.us/img23/2605/erorc.th.png

jos se nekome dogadja ovo?

Wizzard 24.10.2009. 14:11

Wizzard: 1479

Malo čudno:wtf2:očitava cp-u ali dobro..:kafa:

Sn4k3 24.10.2009. 14:28

Zasto cudno, pogledaj TomRi-ev score.. Isti proc (iako malo vise oc'an) te ista grafa - dobije 1656...

Teem55 24.10.2009. 14:50

Unigine
Heaven Demo v1.0FPS: 54.2
Scores: 1364

HardwareBinary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows 7 (build 7100) 32bit
CPU model: Intel(R) Core(TM) i7 CPU 975 @ 3.33GHz
CPU flags: 3337MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: ATI Radeon HD 5800 Series 8.661.0.0 1024Mb

SettingsRender: direct3d11
Mode: 1024x768 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

sve default

TomRi 24.10.2009. 14:50

razlika u scoru nije zbog cpu clocka(mozda par bodova svega),
već takta grafe (kod mene je bio 840/1050)

Vejita 24.10.2009. 17:00

Unigine

Heaven Demo v1.0

FPS: 43.4
Scores: 1092
Hardware

Binary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows XP (build 2600, Service Pack 3) 32bit
CPU model: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz
CPU flags: 2653MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model: ATI Radeon HD 4800 Series 6.14.10.6947 512Mb
Settings

Render: direct3d9
Mode: 1024x768 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

Melani 24.10.2009. 17:11

Citiraj:

Autor HONDA type R (Post 1465453)
Ja ne mogu pokrenuti,,, pokusao sam mijenjati sve postavke, reinstalirati... zadnji su driveri

http://img23.imageshack.us/img23/2605/erorc.th.png

jos se nekome dogadja ovo?

javlja ti da je problem na zvučnoj.
tj. ili drivere trebaš novije ili nemaš open al.

HONDA type R 24.10.2009. 18:18

zadnji su driveri i na zvucnoj, probao sam inst od creative sve one pyzdarije potrebne i nepotrebne za tu zvucnu i opet ne radi...

Matth€w 24.10.2009. 19:29

Disejblat zvučnu hardverski u device manegeru, pa onda probaj, možda bu prošlo.

alengrosevic 24.10.2009. 20:17

Unigine

Heaven Demo v1.0

FPS: 54.5
Scores: 1372
Hardware

Binary:
Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:
Windows 7 (build 7600) 64bit
CPU model:
Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
CPU flags:
3800MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model:
NVIDIA GeForce 9800 GTX/9800 GTX+ 8.16.11.9107 512Mb
Settings

Render: direct3d11
Mode: 1024x768 fullscreen
Shaders: high
Textures: high
Filter: Trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

E-mil 24.10.2009. 20:31

Citiraj:

Autor Vejita (Post 1465689)
Unigine

FPS: 43.4
Scores: 1092
Hardware

Binary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows XP (build 2600, Service Pack 3) 32bit
CPU model: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz
CPU flags: 2653MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model: ATI Radeon HD 4800 Series 6.14.10.6947 512Mb

kako ti je uspjelo na XP-u

meni neće :stoopid::stoopid::stoopid:

Gjurovski 24.10.2009. 20:51

Citiraj:

Autor MAGARAC (Post 1465173)
Razilka dx10 i dx11 je jako velika ,skoro kao da je namjerno napravljno da dx10 izgleda loše

Nebi bas rekao, neznam jeli itko primjetio i sto mene zanima jel se uopce poigrao sa F3 tipkom prilikom benchanja na DX11 (ja nemogu :()...

Uglavnom radi se o tessellation-u:
http://en.wikipedia.org/wiki/Tessellation

Najvazniji dio:
Citiraj:

In the subject of computer graphics, tessellation techniques are often used to manage datasets of polygons and divide them into suitable structures for rendering. Normally, at least for real-time rendering, the data is tessellated into triangles, which is sometimes referred to as triangulation. In computer-aided design, arbitrary 3D shapes are often too complicated to analyze directly. So they are divided (tessellated) into a mesh of small, easy-to-analyze pieces—usually either irregular tetrahedrons, or irregular hexahedrons. The mesh is used for finite element analysis. Some geodesic domes are designed by tessellating the sphere with triangles that are as close to equilateral triangles as possible.
Jedan primjer iako pokusavam naci bas video (ujedno se i vidi da nema toliki impact na performace) na kojem se je to detaljno objasnjeno: http://www.gametrailers.com/video/uk...x-dirt-2/58055
Ovo je po meni dosta veliki napredak, veci nego sa DX9 na DX10...

Isprika magarac: ti si zapravo primjetio :D

Evo jedan dobar primjer:
http://www.youtube.com/watch?v=bkKtY2G3FbU

blackened 25.10.2009. 02:30

Unigine
Heaven Demo v1.0FPS: 54.2
Scores: 1340

HardwareBinary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows 7 (build 7600) 32bit
CPU model: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+
CPU flags: 3006MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HTT
GPU model: ATI Radeon HD 4800 Series 8.632.1.2000 512Mb

SettingsRender: direct3d11
Mode: 1024x768 windowed
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

Unigine Corp. © 2005-2009

sve to ok ali ne vidim ništa što bi me impresioniralo...grafika mi na razini 3d marka 01-03...

ZeljaOs 25.10.2009. 03:51

Citiraj:

Autor HONDA type R (Post 1465453)
Ja ne mogu pokrenuti,,, pokusao sam mijenjati sve postavke, reinstalirati... zadnji su driveri

http://img23.imageshack.us/img23/2605/erorc.th.png

jos se nekome dogadja ovo?

isti problem ovdje, takodjer x-fi i najnoviji driveri

Tumor 25.10.2009. 11:36

Unigine

Heaven Demo v1.0

FPS:
69.6
Scores:
1753

Hardware

Binary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows Vista (build 6002, Service Pack 2) 64bit
CPU model: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
CPU flags: 2849MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model: NVIDIA GeForce GTX 260 8.16.11.9107 896Mb

Settings

Render: direct3d11
Mode: 1024x768 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

Grafa je sa 192SP

Pizz 25.10.2009. 11:56

Unigine

Heaven Demo v1.0

FPS:75.1
Scores:1891
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600, Service Pack 2) 64bit
CPU model:Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
CPU flags:3502MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model:NVIDIA GeForce GTX 260 8.16.11.9062 896Mb
Settings

Render:direct3d11
Mode:1024x768 windowed
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

m&n 25.10.2009. 11:57

Unigine

Heaven Demo v1.0

FPS:43.1
Scores:1087
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:AMD Phenom(tm) II X4 955 Processor
CPU flags:3616MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU model:ATI Radeon HD 4800 Series 8.650.0.0 1024Mb
Settings

Render:direct3d11
Mode:1920x1200 8xAA fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:16x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled
Unigine Corp. © 2005-2009




http://i33.tinypic.com/2it3c46.jpg

renton77 26.10.2009. 16:31

Unigine

Heaven Demo v1.0

FPS:49.5
Scores:1248
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows XP (build 2600, Service Pack 3) 32bit
CPU model:Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
CPU flags:2999MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model:ATI Radeon HD 4800 Series 6.14.10.7018 512Mb
Settings

Render:direct3d9
Mode:1024x768 8xAA fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:16x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

mhadina 27.10.2009. 22:24

eto mojih
 
Unigine
Heaven Demo v1.0
FPS: 38.3
Scores: 965

Hardware
Binary: Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system: Windows XP (build 2600, Service Pack 2) 32bit
CPU model: AMD Sempron(tm) Processor 140 Processor
CPU flags: 2693MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A
GPU model: ATI Radeon HD 4800 Series 6.14.10.7008 1024Mb

Settings
Render: direct3d9
Mode: 1280x1024 8xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 16x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled

Halos 28.10.2009. 21:50

Ja neznam, ali prateći GPU-z, jedna jezgra mi se koristi 90% a drga 0%, a i temperature to potvrđuju jedna je 72, a druga je 48 stupnjava :). kaos, a win je nanovo puknut...a reza, ko d aimam soket a

Unigine


Heaven Demo v1.0

FPS:39.0
Scores:982
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows XP (build 2600, Service Pack 3) 32bit
CPU model:Pentium(R) Dual-Core CPU E6300 @ 2.80GHz
CPU flags:2800MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model:ATI Radeon HD 3870 X2 6.14.10.7008 512Mb
Settings

Render:direct3d9
Mode:1024x768 windowed
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled

Elder 19.02.2010. 00:23

Unigine

Heaven Demo v1.0

FPS:23.2
Scores:584
Hardware

Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7600) 64bit
CPU model:Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
CPU flags:2664MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:ATI Radeon HD 5800 Series 8.690.0.0 1024Mb
Settings

Render:direct3d11
Mode:1920x1080 8xAA fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:16x
Occlusion:enabled
Refraction:enabled
Volumetric:enabled


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