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Ljudi dali vama radi igra?
Kad udem u igru ona zasteka te se monitor ugasi, a komp i dalje radi te cujem muziku bc2-ke.Ostale igre rade normalno te sam odvrtio par testera mem,harda... i nist cudnoga. |
Meni radi normalno ,igro sam oko 2h
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Pogledaj da u settings.ini fajlu nisu promjenjene vrijednosti rezolucije da ti ih monitor nemože podržavati
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Jel to samo meni ovaj vrag u sigu krivo radi?
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Ma to svima kasni,sporo se apdejta na toj stranici.
Ima i puno boljih/ljepših signatura ali su veči/teži od dozvoljenih na ovom forumu pa moramo koristiti ove. |
Npr. Proudixz zbog kojeg moram držat prst na 'E' za armanje M-Coma,dok uglavi nož na svoje slovo 'E' da disarma. :stoopid:
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http://planetbattlefield.gamespy.com....php?id=162757
Code:
Bad Company 2 Vietnam & EA Gun Club Announcement Today? |
Edit: As you noticed this patch didn't release on time and we are currently fixing some crashes on some maps which has been found by QA. Once we have a new release date I'll update this post and probably make more posts about the new release date.
We will perform another synchronized client/server update. The client update will be roughly 500MB in size. Changelog: Server - Some potential sources for lag/rubberbanding have been eliminated Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2 Server - Log file for server admins: all remote admin interface commands/events are logged Server - Log file for server admins: major server events + all chat messages are logged Server - Idle kick is controllable Server - Profanity filter can be disabled Server - Teamkill-kick system is controllable Server - Ticket counts and bleed rate are controllable per-level Server - Infantry only mode available per-level Server - Initial spawn delay and respawn delay are adjustable Server - Server description can be up to 400 characters, and use "|" for line breaks Server - Banlist can contain up to 10.000 entries Server - reduced latency in packet handling Admin Interface - fixed the player.onKill spam that occasionally happened Admin Interface - ensured that player.onJoin events always report the player name Admin Interface - events triggered when people spawn Admin Interface - much more info on kills Admin Interface - detailed stats are reported at end-of-round Gameplay - Various minor level bugfixes Gameplay - Helicopter handling has been tweaked Gameplay - Weapon tweaks have been implemented based on PC public feedback Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s Gameplay - Fixed technical hang when a crate was armed outside of the combat area Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed Gameplay - Countermeasures can be fired when driving a helicopter Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced Gameplay - Advanced Spotting scope works better Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11) Gameplay - Hit box for moving targets expands based on the speed of the targets movement Gameplay - G36 now has crosshair when in Hardcore mode Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings Server Browser – Added support for retrieving update progress Server Browser - Now refreshes information Server Browser - Join queue system when attempting to join a full server Server Browser - All settings are automatically saved between sessions Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes Client - Fixed some crashes Client - Toggle/hold crouch is user controllable Client - Toggle/hold zoom is user controllable Client - Vsync bugfixed for DX10/DX11 Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log Client - Improved Play Now functionality Client - Removed K/D ratio and Skill Level filters in the leaderboards Client - Any points you get while being dead will be added to your score Client - Reduced negative mouse acceleration Client - Increased health on the Cobra to match other vehicles Client - More informative disconnection/kick reasons Client - Support for SPECACT kits in all game modes Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles Yeah,ne vidim ništa novo,osim supporta za nove mape,ae bar nešto. |
ako ovo ikad izbace bc2 bi mogao biti završen.
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Sviđaju mi se promjene koje patch donosi, ono najvažnije - bolji hitbox detection (nema više whineanja "kako?! ispraznim šaržer u njega, a on živ?!" :D), sporiji tracer, bolji helići, nož ponovo radi, neka oružja tweakana, toggle crouch, može se psovat, ... ne možeš reć da nema velikih i dobrih promjena...
P.S. Mansky mogao si dat link na taj post odakle si to izvukao |
Btw. server nam je mrtav, može netko tko je dobar sa Aerendylom kontaktirati ga ?
http://cache.www.gametracker.com/ser...7/b_560x95.png |
Mislim da trenutno ne iščekujem ni jednu igru takvom željom kao taj patch :D
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Ocekujem ga kao Godota. :D
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Gameplay - Helicopter handling has been tweaked
Imam osjećaj da ovo neće poboljšati općenito handling helića već će se sa njima moći izvoditi neke kerefeke koje su već same po sebi komplicirane. Već su helići dovoljno okretni, jedino je izuzetak ona lokomotiva od Hinda :D I mogli bi danas ns TS malo raspraviti o situaciji kada nas istekne najam servera. Moj je prijedlog da uzmemo samo TS server, bez gameservera od domaćeg Diabolics Servers-a. |
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I Constantine, bog ti pomogao kad se vratiš u igru nekon patcha... svi smo naučili igrati zbuganim nožon, a zamisli kako će nam tek ići kad ga poprave :D ;) |
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na kraju ekipa prestane dolaziti na njega.... sto se TS-a tice, mozda uspijem srediti nesto, ali javim kad budem imao vise info. |
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Ako ćete uzimat sever, ovaj puta vam se pridružujem u plaćanju :D (ako će cijena biti na razini prvog puta :D )
Što se TS-a tiče, imate servera na kojima od admina možete zatražiti da vam napravi room i online je 0-24, također dobijete admin prava i onda stavljate pw, dodajete podkanale etc :) |
Gameplay - Hit box for moving targets expands based on the speed of the targets movement
krasno, ne mogu fixat hit boxeve pa ce ih povecat da te sprejeri lakse pogode:hitthewal: |
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Sta im ovo znaci:
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory |
To znaci da ce se vratiti na stanje kak je bilo prije ovoga zadnjeg patcha
Ja sam isto samo da se uzme TS, server uvijek mozemo otic negdje drugdje i skrpat se tamo :D u zadnje vrijeme skoro pa i nisam na nasem serveru nego lunjam okolo. Mansky, ovo je sam igra nemoj se zivcirati :suicide: :chears: |
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Ni meni baš nije jasno...
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ak se dobro sjecam u novom patchu su:
smanjili dmg od 40mm GL, abakan su povecali dmg na daljinu, a mislim da su i ovim drugim oruzjima povecali dmg a sada ce to vratiti. povecanje dmg-a nije nesto veliko bilo tak da se to nece niti osjetiti. Meni je OK i ovak. ja bi radje da daju neke nove mape. da stave mape iz onslaught u sve kombinacije bi bio zadovoljan. bas bi volio vidjeti valparaiso u sumrak :D |
kako je to onda povratak u "former glory" ?
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Samo da smanje damaga abakanu,ta puska me strašno živcira :fuming:
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| Sva vremena su GMT +2. Sada je 21:32. |
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