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Staro 30.01.2011., 15:21   #1
Jelc
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Magicka - Get your Robes Ready!

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Staro 30.01.2011., 16:41   #2
hammer_of_thor
its slightly turbocharged
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Lik je epic
Kako sam se nasmijao sad

Bolesno dobro!
Isplati se pogledati svih pola sata videa


Ovo kupujem čim završim sa par ispita koji mi slijede u idučih 10 dana.
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Staro 30.01.2011., 16:53   #3
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Istina X je legenda .
Igra se definitivno isplati nabaviti pogotovo kad je samo 10€ i nabavljam je tamo oko utorka kad budem stavio novce na karticu pa mozemo bacit koju preko neta.
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Staro 30.01.2011., 17:36   #4
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Igra je prezarazna al atm je jos uvijek koma ziva za igrat sto se zivaca tice jer je prepuna bugova.
Al svako malo izlaze patchevi pa ce valjda bit igrivo kak spada uskoro
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Staro 30.01.2011., 19:22   #5
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nisam fan ovakvih igrica ali ovo pari super zabavno, kad produ ova 3 tjedna ispita moglo bi se i kupiti
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Staro 30.01.2011., 23:06   #6
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Igra je prezarazna al atm je jos uvijek koma ziva za igrat sto se zivaca tice jer je prepuna bugova.
Al svako malo izlaze patchevi pa ce valjda bit igrivo kak spada uskoro
Pa, jučer je izašla zadnja zakrpa

Citiraj:
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Issues
Fixed Move orders such as the one in Chapter 12 (For real this time).
Fixed trigger ID sync over network (Should fix Chapter 7 crash).
Fixed uninitialized AI crashing.
Fixed crashes due to messages arriving early in high latency games.
Fixed Vlad incorrect clothes in Chapter 3.
Fixed server list bug, which caused users to connect to wrong game.
Fixed joining a password protected game through steam overlay.
Fixed falling damage not working properly.
Fixed "OMG they killed yellow.." achievement awarded when killing purple (Good theory on the LA Lakers)

Improved disconnect notice.
Improved damages over network.
Improved cut scene skip in early Chapter 1.
Improved chat position.
Improved challenge level selection indicator.

Features/Balance
Added Checkpoint to the party in Chapter 1
Added missing boss titles in Chapter 1 and 12.
Balanced Dwarf Priests (Swedish Chef Brigade); is now more difficult.
Balanced Chapter 9 boss; is now more difficult.
Balanced Chapter 12 boss; is now more difficult.

Known Issues

Beam spells merging sometimes crashes game with stack overflow (for real)
Self-shields sometimes get out of sync
Players are still able to have too many summons (Changed because of community feedback)
Server list sorting not implemented
Network congestion on high ping (>400ms) connections still problematic.
Game stutters slightly on some systems despite good performance (cause known, fix pending)
Steam attempts to install XNA framework every time game is launched or rare occasion
Game sometimes hogs uplink bandwidth - (Being researched)
"Too fancy for fireballs" achievement is sometimes not awarded
Quitting the game while the credits are rolling will not award a game complete.
Mouse outside screen in full screen with multiple monitors will minimize the game.
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Staro 31.01.2011., 00:54   #7
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prejako. baca malo na rage of mages. ovo će se halat
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Staro 31.01.2011., 15:14   #8
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Nisam baš pogledo cijelih pol sata videa, al ovo zbilja dobro izgleda. Isprobat ce se.
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Staro 31.01.2011., 16:41   #9
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prejako. baca malo na rage of mages. ovo će se halat
Rage of mages (1 i 2), to je rulalo pred vise od 10 godina :-) Rijetko dobar ruski naslov.

Nadam se da ce magicka krenuti slicnim putevima :-)
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Staro 31.01.2011., 16:56   #10
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ane. to je ionako bilo razdoblje najjačih igara
mislim, po gameplayu ovo nije ni slično rage of magesu, ali me ful podsjetilo na tu igru.
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Staro 31.01.2011., 18:41   #11
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Varaždin me opet razveselil i poslal mi "putne troskove"
evo upravo kupil igru
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Staro 01.02.2011., 01:59   #12
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Citiraj:
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Fixes
Fixed save games disappearing when disconnecting from online game. (For real this time)
Fixed crash for alternative character models appearing in cutscenes. (Chapter 7, Chapter 12).
Fixed crash caused by conjuring large quantities of elements.
Fixed crash due to beams merging.
Fixed crash where Chapter 11 boss collided with shield.
Fixed crash where Clients and servers would send old messages when reconnecting.
Fixed high-end machine jitter.
Improved network batching. (should result in serious network performance increase).
Improved startup routine to prevent threading problems.
Improved authentification on connect. (should result in fewer auth-failed)
Fixed a missing file that resulted in french text not appearing correctly.
Fixed immovable objects jittering.
Fixed issue where characters would get stuck during cutscenes.
Fixed issue where scripted player movement would remain after a cutscene.
Fixed missing boss titles.
Steam join through overlay fixed.
Fixed Chapter 1 collision. (behind door)
Fixed Chapter 3 collision. (you can now fall down the well)
Fixed Chapter 7 cutscene lockups and other issues.
Fixed Chapter 8 cutscene lockup.
Fixed Chapter 8 navigation fixed.
Fixed Chapter 9 cutscene lockups.
Fixed Chapter 11 teleport issue.
Fixed Chapter 12 cutscene lockup.
Conflagration is now properly synced over network.
Features/Balance
Chapter 3 now has proper pirates by the picnic.
Chapter 8 now has manual exit at the end of level.
Fire Damage increased from 40 to 60.
Spawned summons now capped at 16 per player.
Goblin Pirate damage reduced from 155 to 72.
Added server list filter option for “Password”.
Removed obsolete port option of game hosting (always hosted on 27016 anyways).
Server list sorting added (click the header).
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Staro 01.02.2011., 09:33   #13
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hmm sviđa mi se na prvi pogled mogao bi je i ja piknuti pa nabacimo koju
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Staro 01.02.2011., 20:51   #14
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Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Fixed jittering caused by avatar move orders persisting on clients.
Fixed issue where self shields would get desynced.
Fixed so that elementals that weren’t initialized collided with beam spells.
Fixed crash initializing a dialogue chain with a dead actor.
Fixed crash due to navigation desync in chapter 2 secret area.
Fixed “Too fancy for fireballs” achievement sometimes not being awarded.
Fixed crash on Chapter 11 boss confuse ability.
Fixed so that Chapter 12 boss does not start attacking before cutscene is done.

Features

Added Chapter 1 Text in intro.

Known Issues

Network uplink bandwidth, while improved, can be demanding
Steam attempts to install XNA framework every time game is launched on rare occasion
Quitting the game while the credits are rolling will not award a game complete.
Mouse outside screen in full screen with multiple monitors will minimize the game.
Crash due to leaving too many enemies alive in previous scenes (NonPlayerCharacterCache is empty)
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Staro 01.02.2011., 21:21   #15
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Kupio igru i evo do sada odigrao online dva sata u komadu.
Nevjerojatno zarazna i zabavna igra, preporucam je pogotovo jer kosta 10$.

Multiplayer iskustvo je tesko opisati, ima svega od akcije do smijeha.
Moglo bi se reci da je to nekil oblik rts-a, no mislim da je kao i dota ova igra ipak žanr za sebe.

Odoh baciti jos koju partiju i probat zapamtit još neki spel osim teleporta.

Koristan link za nove igrace: Magickapedia

Zadnje izmijenjeno od: Verbum. 01.02.2011. u 21:34.
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Staro 03.02.2011., 23:55   #16
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Iako je igra dosta bugovita još (rade se patchei konstantno), izuzetno je zabavna, igriva i inovativna. Nadam se da će izaći još dodatnog sadržaja i svakako nastavak jednog dana!
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Staro 04.02.2011., 22:48   #17
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Citiraj:
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Fixed issues/bugs

Network traffic optimizations.
Books of magicks no longer fall through level.
Cutscene skip bug in chapter 1 fixed.
Player item desync on network clients fixed. (This will solve many different issues.)
Fixed crash on clients when exploding objects.
Fixed Thunderstorm distribution.
Fixed chapter 3 bossfight initialization on clients.
Fixed Random Teleport distribution.

New features/balancing

Orc Berserkers’ hit tolerance have been increased.
Swampthings’ strangle speed and damage have been increased.
Mouse is now locked inside the window when playing with keyboard and mouse.

Known Issues

Network uplink bandwidth, while improved, can be demanding
Steam attempts to install XNA framework every time game is launched or rare occasion
Quitting the game while the credits are rolling will not award a game complete
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Staro 05.02.2011., 11:41   #18
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Ajde ako jos neko igra neka me doda na steam: Wolfblade .
Inace igra je sada idalje puna bugova pa mislim da bi bilo bolje pricekat jos mozda tjedan ili 2 da to srede.
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Staro 08.02.2011., 22:37   #19
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Odlicna je igra, inace nisam bas pobornik takvog tipa igre, ali ova me odusevila jednostavnoscu i kolicinom zabave
Jedino zna nazivcirat kad mi se igra zbuga u nekom cutsceneu pa moram cjeli level restartat...
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Staro 14.02.2011., 23:29   #20
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jel ima neko da je kupio ovo na steamu i da igra pvp?
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Staro 15.02.2011., 17:22   #21
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jel ima neko da je kupio ovo na steamu i da igra pvp?
Ja, igram vi dana dosta pvp-a ali dosadi jer su neki spelovi uzasno op.
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Staro 18.02.2011., 14:26   #22
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kupio i ja igru :P
nije loša,zanimljiva je ,pogotovo dok se ne uhodaš
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Staro 27.02.2011., 21:10   #23
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Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Citiraj:
A little treat has been added to the game.
You can now play as the Mea Culpa wizard, wielding a powerful The bug staff and the less powerful Broken Sword.
A new magick in the same theme has also been added...the unholy Crash to Desktop.
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Staro 28.02.2011., 15:17   #24
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haha taman pomislis da se neki troll sprda, kad ono...
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Staro 01.03.2011., 21:44   #25
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Koji kraljevi
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Staro 03.03.2011., 15:41   #26
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Hahaha

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This is better than Dead Island's trailer.


Nego, nikak se sjetit na koju me igru ova slika podsjeća?

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Staro 03.03.2011., 16:31   #27
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Hahaha





Nego, nikak se sjetit na koju me igru ova slika podsjeća?
http://kotaku.com/#!5774107/threes-not-a-crowd-four-is

(oba developera su iz svedske)
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Staro 03.03.2011., 16:47   #28
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Očito šveđani vole kad im hlače gore...

Ova Magicka je zakon!
zabavniju igricu već dugo nisam vidio
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Staro 16.03.2011., 00:44   #29
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Magicka Update Released

System.NullReferenceException)
• Changing the language settings through steam will now change the games language.
• Fixed Elemental bloodtype to black from regular.
• Fixed Error loading "UI\HUD\NotifierButton". GraphicsDevice component not found.
• Improved network traffic for character entities and damageable physics entities.
• Fixed network initialization for the boss fights in chapter 4 and in chapter 8.

Known issues
• Network uplink bandwidth, while improved, can be demanding.
• Steam attempts to install XNA framework every time game is launched or rare occasion.
• Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
• The game may appear to be stuttering even though framerate is good.
-->
Citiraj:
Changelist (1.3.5.4)-March 15th
• Conflagration no longer damage ethereal characters.
• Fixed startup TypeInitializationException crash (Magicka.Gamers.Gamer threw an exception. ---> System.NullReferenceException)
• Changing the language settings through steam will now change the games language.
• Fixed Elemental bloodtype to black from regular.
• Fixed Error loading "UI\HUD\NotifierButton". GraphicsDevice component not found.
• Improved network traffic for character entities and damageable physics entities.
• Fixed network initialization for the boss fights in chapter 4 and in chapter 8.

Known issues
• Network uplink bandwidth, while improved, can be demanding.
• Steam attempts to install XNA framework every time game is launched or rare occasion.
• Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
• The game may appear to be stuttering even though framerate is good.
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Staro 12.04.2011., 20:24   #30
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http://store.steampowered.com/app/42918/

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Magicka: Vietnam puts you in the boots of a Wizard GI. Venture deep into the Goblin-Cong jungle, with up to three fellow soldiers, to liberate prisoners from a POW camp and return safely to the evacuation helicopter.

Includes new Napalm Strike Magick, new Vietnam era weapons, new enemies, and more!

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