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08.02.2013., 08:10 | #241 |
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08.02.2013., 09:55 | #242 |
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Ne mogu vjerovati da je prošlo 22 godine od kada sam opisivao Wing Commander-a http://retrospec.sgn.net/users/tomca...&all=MMH_91_09 To danas izgleda previše realno, a ja na žalost nemam vremena za igre kao prije 22 godine :-( Jedino što je ostalo isto je da ti za igranje treba mrcina od kompa. Danas je to višestruko jeftiniji nego '91 kada sam komp platio 60% cijene novog auta. |
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Oglas
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08.02.2013., 10:36 | #243 | |
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A sta se tice "Wing Commandera" ujjj koliko sam sam samo đojsika potrosia na njemu , jos mi kutja od igre strši iz ormara, nadam se da cu dozivit ovo novo izdanje i da nece bit razočaravajuća.
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08.02.2013., 10:40 | #244 | |
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08.02.2013., 11:47 | #245 | |
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Bolje išta nego ništa - isplata u naturi. |
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09.02.2013., 12:35 | #246 |
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Tko hoće citizen card, rok za prijavu je 15.2. FAQ Kažu da podržavaju European language character za ime na kartici, ali meni kad upišem Ž i spremim izbaci '?' Majice isto ne izgledaju loše, a free shipping je ako se naruči skupa s karticom |
13.02.2013., 18:02 | #247 |
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With $7.7M raised via crowdfunding, Chris Roberts makes his sci-fi game in the public eye (interview) http://venturebeat.com/2013/02/12/wi...view/view-all/ |
15.03.2013., 22:32 | #249 | |
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16.04.2013., 14:16 | #250 |
Buying Bitcoin
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Oglas
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16.04.2013., 15:43 | #251 | |
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da nemas mozda i svet kompjutera? show! to su bila vremena haha zakon |
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23.04.2013., 20:14 | #252 |
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24.04.2013., 10:02 | #253 |
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Najzanimljiviji detalji za one kojima se ne da sve čitat -->
August: the Hangar module, which essentially is in-engine. You walk into your hangar and look around the ships you've backed, get into the ship and walk inside it, and you'll even be able to invite some of your friends to your hangar. December: Dogfighting module, which is taking the ship that you've backed into a deathmatch with other players or AI. You'll be able to customize your ship, put weapons on it. "With Wing Commander there were compromises I made on certain projects because we were part of EA. I wasn't planning on Wing 4, but at the time there was a console transition and Wing 3 was the biggest-selling game they had on their books at the time. They told me, 'We need another one of your games or we're screwed this quarter unless you do it. Can you make the game in seven months?' We didn't quite do it in seven months, we did it in nine, but it's still amazing to me. There were compromises made in the game; I did it because EA was like 'We really need this' and that's what you do when you're part of the company. In this case I feel that I don't have to worry about that; there should not be any compromises made." On the Activision and EA scale of things they're not getting out of bed unless they think it's five million units, and they really want ten million or more. They probably lose money selling two million units. Whereas if I sell two million units I'm making a lot of money, for two reasons. I don't have the same overhead and costs, and also I capture a lot more of the dollars. On our stuff right now, we capture 96 percent of the dollars; that goes straight to us." "In the old model as a developer I would have captured 20 cents on the dollar." Najzanimljiviji detalji za one kojima se ne da sve čitat
August: the Hangar module, which essentially is in-engine. You walk into your hangar and look around the ships you've backed, get into the ship and walk inside it, and you'll even be able to invite some of your friends to your hangar. December: Dogfighting module, which is taking the ship that you've backed into a deathmatch with other players or AI. You'll be able to customize your ship, put weapons on it. "With Wing Commander there were compromises I made on certain projects because we were part of EA. I wasn't planning on Wing 4, but at the time there was a console transition and Wing 3 was the biggest-selling game they had on their books at the time. They told me, 'We need another one of your games or we're screwed this quarter unless you do it. Can you make the game in seven months?' We didn't quite do it in seven months, we did it in nine, but it's still amazing to me. There were compromises made in the game; I did it because EA was like 'We really need this' and that's what you do when you're part of the company. In this case I feel that I don't have to worry about that; there should not be any compromises made." On the Activision and EA scale of things they're not getting out of bed unless they think it's five million units, and they really want ten million or more. They probably lose money selling two million units. Whereas if I sell two million units I'm making a lot of money, for two reasons. I don't have the same overhead and costs, and also I capture a lot more of the dollars. On our stuff right now, we capture 96 percent of the dollars; that goes straight to us." "In the old model as a developer I would have captured 20 cents on the dollar." |
26.04.2013., 21:48 | #254 |
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Zadnje izmijenjeno od: imik. 26.04.2013. u 21:55. |
27.04.2013., 01:26 | #256 |
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27.04.2013., 10:46 | #257 |
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27.04.2013., 11:11 | #259 |
dr. sc. tech. dipl. ing.
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Možemo bacit kladu za koliko sati prelazi 9m $ !? Mislim da bi mogli prije 5 popodne Fora je ova Aurora, ispala je puno bolje nego sam očekivao... sve me "svrbi" da kupim LX, nije skupa No u biti i nemam neke potrebe pored 300i pa... strpljen - spašen Uglavnom, sviđa mi se stil RSI brodova... i nadam se da će sad malo ubrzat s izdavanjem brošura za druge brodove
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27.04.2013., 11:15 | #260 | |
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Jučer s AmA Citiraj:
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01.05.2013., 07:02 | #261 |
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04.05.2013., 06:22 | #262 |
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Zadnje izmijenjeno od: imik. 04.05.2013. u 08:03. Razlog: Ispravak imena |
04.05.2013., 07:42 | #263 | |
dr. sc. tech. dipl. ing.
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Ne valja ti postove objavljivat tako rano ujutro!
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Pouzdan i pošten trgovac! (ima još puno novijih primjera, nisam ni pratio jel me još tko stavljao u temu.. slobodno pretražite novije postove na temi) StarCitizen refferal code: |
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23.05.2013., 12:12 | #266 |
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Ja ću se još načekati za svoju metalnu. U međuvremenu preview hangara http://www.youtube.com/watch?v=v5ENztpi5TE |
23.05.2013., 14:42 | #270 |
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Proizvodna metalnih traje malo dulje, pa prvo idu plastične. Još nitko nije dobio metalnu. |
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Oglas
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