Forumi
Home Pravila i pomoć Članovi Kalendar Današnji postovi


Povratak   PC Ekspert Forum > Računala > Gaming
Ime
Lozinka

Odgovori
 
Uređivanje
Staro 28.11.2008., 08:20   #61
hammer_of_thor
its slightly turbocharged
Moj komp
 
hammer_of_thor's Avatar
 
Datum registracije: Jun 2006
Lokacija: Slavonski Brod
Postovi: 5,430
Budem nabavio tu cijelu od 19 gb, valjda me texture neće razočarati.
__________________
blaa
hammer_of_thor je offline   Reply With Quote
Staro 01.12.2008., 12:33   #62
xGAME
Premium
Moj komp
 
xGAME's Avatar
 
Datum registracije: Aug 2007
Lokacija: Chernobyl NPP
Postovi: 4,777
ne znam ak je spomenuto:
patch v2.31.0
http://www.gamershell.com/news_65560.html

Citiraj:
Implemented a new ingame options menu.
Added ten new bosses to reward exploration.
Added eight new portals for more convenient travelling around Ancaria.
New “level of detail system” for better general performance.
Better pathing.
End bosses use more/improved special abilities.
Opponents in dungeons are more challenging now.
Buffs can no longer be activated when the selected combat art slot is empty.
Improved targeting with combos.
Improved drop reward for the completion of side quests.
“Mastery” of the skill "Enhanced Perception" will now yield significantly better chest drops.
Failed quests no longer count as resolved quests in the game statistics.
PvP: It is no longer possible to attack another player during his fade-in by joining a server at the start island.
PvP: Target circle now shows under mounted players.
Fixed that Inquisitor’s armor and clothes were detached from body with certain graphic settings.
Fixed that PvP was possible in some cities.
Fixed clipping issue during praying animation.
Fixed sound issues for the mainquest dialogs.
Fixed several possible causes for crashes.
Fixed one cause for random decrease of fps.
Several minor fixes for combat arts.
Multi-hit combat arts performed with ranged weapons now have a limit of three projectiles.
Fixed that the Temple Guardian did not move to attack when mounted on a horse.
Mainquest related holograms in the jungle area are now working correctly.
Quest log no longer needs to be activated after exit/load.
New mini-sets are now dropping
Set-items now drop much more often and earlier
MP-Servers can now be opened and joined at any difficulty
In MP the difficulty of the enemies is not global for the whole server anymore. If two or more players with different levels play in different parts of the world, each player has its own enemies with their own spawn level
MP - mode "free game" and PvP now has open ship ports between the isles
The teleporters in cities will be activated as soon as the city is discovered
Boni on items are now displayed in red if they don’t affect the character. This can happen for example if they apply to the wrong character-class or if they augment a skill that the player has not yet learned
Facetteleon now has less graphical effect issues with different detail levels
Quest items that need to be collected now stack in the log
In the sidequest "Kobold chief" it was possible that the sound was muted, this has been fixed
Sidequest "A strange machine" had missing texts, this is now fixed
Traps now work correctly.
Only five side quests involving hirelings can be accepted at the same time.
Fixed an issue where quest hirelings were resurrected with the hero if they died before the quest had been solved.
Fixed an issue where dead enemies sometimes stood upright after they died.
Fixed an issue where the “Swirling Mist of Miasma” sometimes stopped spawning undead creatures and could not be killed.
NPC and PC forging have been rebalanced. Values now depend on the difficulty level. PC forging is now less powerful.
When the Inquisitor had throwing stars or throwing daggers equipped the animation for the combat art “Mortifying Pillory” was broken. This has been fixed.
Several levitating objects and minor terrain issues have been fixed.
A refresh button for the server list is now available in the MP-Lobby.
Fixed an issue where it was not possible to trade with a mounted hero.
It is no longer possible to equip halberds in the left hand.
Fixed an issue where players would receive only one item back in their inventory after placing stacks of potions or trophies into the player trade window and then canceling the deal by pressing [ESC].
Fixed an issue where the player was not properly teleported during the side quest “Ghosttown”.
Dismounting now takes less time.
xGAME je offline   Reply With Quote
Oglasni prostor
Oglas
 
Oglas
Staro 25.12.2008., 13:29   #63
Alfa_R
Registered User
Moj komp
 
Alfa_R's Avatar
 
Datum registracije: Oct 2008
Lokacija: Rijeka
Postovi: 2,896
Evo isprobao i ja malo tu igru....
Nisam probao bez elite packa.. jeli ima neke vece razlike?

Sa njim mi ide sve na najvise osim 2x antializing i grass detail malo smanjen.
Mislim, ide i 4x, ali onda izgubim totalnu glatkocu (pada ispod 60 fps), a to ipak preferiram ispred detalja...

Nelosa igra...
Alfa_R je offline   Reply With Quote
Staro 25.12.2008., 13:32   #64
danc00
Why so serious
Moj komp
 
danc00's Avatar
 
Datum registracije: Nov 2007
Lokacija: Krapinske Toplice / Zagreb
Postovi: 3,415
Citiraj:
Autor Alfa_R Pregled postova
Evo isprobao i ja malo tu igru....
Nisam probao bez elite packa.. jeli ima neke vece razlike?

Sa njim mi ide sve na najvise osim 2x antializing i grass detail malo smanjen.
Mislim, ide i 4x, ali onda izgubim totalnu glatkocu (pada ispod 60 fps), a to ipak preferiram ispred detalja...

Nelosa igra...
Meni je štekalo malo kad je bilo sve na HIGH pod elite texture4xAA, tak da sam to maknul, al nisam sad isprobal kad sam dodal još 2GBrama, !

Kakve ti veze ima dal je 40FPS-a ili 60, sve je to isto u SP, ne skužiš razliku! Jedino u frapsu...
danc00 je offline   Reply With Quote
Staro 25.12.2008., 14:59   #65
xGAME
Premium
Moj komp
 
xGAME's Avatar
 
Datum registracije: Aug 2007
Lokacija: Chernobyl NPP
Postovi: 4,777
Citiraj:
Autor danc00 Pregled postova
Kakve ti veze ima dal je 40FPS-a ili 60, sve je to isto u SP, ne skužiš razliku! Jedino u frapsu...
fakat, al vjerojatno on više bulji u te brojke gore u kutu nek u samu igru
zato ja nemam uključen fraps u gta4 da ne gledam 25-30 u kutu
xGAME je offline   Reply With Quote
Staro 25.12.2008., 15:04   #66
danc00
Why so serious
Moj komp
 
danc00's Avatar
 
Datum registracije: Nov 2007
Lokacija: Krapinske Toplice / Zagreb
Postovi: 3,415
Citiraj:
Autor xGAME Pregled postova
fakat, al vjerojatno on više bulji u te brojke gore u kutu nek u samu igru
zato ja nemam uključen fraps u gta4 da ne gledam 25-30 u kutu
A bilo je takvih di su prelazili Fraps, i to više puta, bila im je to igra godine!

25-30, ak ne pada ispod 25 čisto dosta za igranje, a kud ćeš više od 30FPS-a, ak ne igraš online!
danc00 je offline   Reply With Quote
Staro 25.12.2008., 18:27   #67
Alfa_R
Registered User
Moj komp
 
Alfa_R's Avatar
 
Datum registracije: Oct 2008
Lokacija: Rijeka
Postovi: 2,896
Citiraj:
Autor danc00 Pregled postova
Meni je štekalo malo kad je bilo sve na HIGH pod elite texture4xAA, tak da sam to maknul, al nisam sad isprobal kad sam dodal još 2GBrama, !

Kakve ti veze ima dal je 40FPS-a ili 60, sve je to isto u SP, ne skužiš razliku! Jedino u frapsu...
Nije bit u tocno fps-ima. Fps-i su ok ako komp daje konstantnih 40 ili 30. a nije nego dolazi do mikro trzanja. A onda uzalud ti i 200 fps kad sve trza... ali obicno znaci sto veci fps to manja sansa malih trzanja...

Meni na 2x i sve ultra high se drzi 60 sto je ujedno i vsync.
Alfa_R je offline   Reply With Quote
Staro 25.12.2008., 18:29   #68
Alfa_R
Registered User
Moj komp
 
Alfa_R's Avatar
 
Datum registracije: Oct 2008
Lokacija: Rijeka
Postovi: 2,896
Citiraj:
Autor danc00 Pregled postova
A bilo je takvih di su prelazili Fraps, i to više puta, bila im je to igra godine!

25-30, ak ne pada ispod 25 čisto dosta za igranje, a kud ćeš više od 30FPS-a, ak ne igraš online!
Neki ljudi ne vide razlike izmedju 60, 70,80 i 100 hz na crtu.. sve im jednako. ja imam valjda osjetljive oci pa mi nikada ispod 80 hz nije smetalo i jako me smetaju preskoci koliko god mali bili.

Zato gta4 je isti tren bio deinstaliran sa mog sistema...
Alfa_R je offline   Reply With Quote
Staro 26.12.2008., 00:41   #69
Alfa_R
Registered User
Moj komp
 
Alfa_R's Avatar
 
Datum registracije: Oct 2008
Lokacija: Rijeka
Postovi: 2,896
Citiraj:
Autor Alfa_R Pregled postova
Sa njim mi ide sve na najvise osim 2x antializing i grass detail malo smanjen.

Evo, povisen grass do daske. nesmeta. samo taj aa4x, ali nije da mi fali...

A sto je najbolje te postavke mi niti ne zapale grafulju kao grid ili furmark. imam dojam da nije do kraja...

Nego, na nekim dijelovima popizdi i pocne trzati ko da nije normalna.. dali renda u daljini kad nebi trebala (na tornju sam) ili je do psyhica nesto (to koristi igra navodno, a meni u drajverima ukljuceno... ma nebitno..

Uglavnom, lijepa grafa i dobar engine za razliku od gta ili fallouta...


EDIT

Da dodam.. Netko je spominjao 30fpsa.. ova igra ima dosadan bug.. a to je da ako fps nije = 60 - steka lagano. onako iskidano trzucka.. ne sad da je neigrivo ili da preskace 2 cm.. ali mic po mic trza...
ako fraps pokazuje 60 (vsync) onda = nevjerovatno glatko...
59 - trzakanje.. inace ispod 50 mi nikad ni ne pada. U onom velikom gradu ide glaaatko. elite texture na liscu valjda nekad spuste ispod 60.
Isto 61+ (vsync = OFF ) trzanje...

Zna li itko zasto?

Zadnje izmijenjeno od: Alfa_R. 29.12.2008. u 00:55.
Alfa_R je offline   Reply With Quote
Oglasni prostor
Oglas
 
Oglas
Odgovori



Pravila postanja
Vi ne možete otvarati nove teme
Vi ne možete pisati odgovore
Vi ne možete uploadati priloge
Vi ne možete uređivati svoje poruke

BB code je Uključeno
Smajlići su Uključeno
[IMG] kod je Uključeno
HTML je Uključeno

Idi na