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#4502 |
Premium
Datum registracije: Aug 2008
Lokacija: Amsterdam
Postovi: 179
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Zasto ne mogu registirati cdkey na steamu?
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Oglas
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#4504 | |
LateralusX
Datum registracije: Nov 2005
Lokacija: Zagreb
Postovi: 1,788
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jer si kupio retail key p.s. probaj aktivirati preko EA Download Managera Citiraj:
sto ne valja sa Steam-om? pa moras biti ulogiran i tako i tako kad se igras, svejedno da li je preko Steama ili EA... steam je trenutno najbolji sustav za distribuciju igara i meni je iskreno zao sto se retail keyjevi ne mogu registrirati na steamu Zadnje izmijenjeno od: DeadMan+. 23.06.2010. u 18:11. |
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#4507 |
LateralusX
Datum registracije: Nov 2005
Lokacija: Zagreb
Postovi: 1,788
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#4509 |
LateralusX
Datum registracije: Nov 2005
Lokacija: Zagreb
Postovi: 1,788
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Code:
zh1nt0: The current time we are aiming for BFBC2 PC patch release is early next week. btw. koji put je ovo da ce patch biti slijedeci tjedan? 25.? edit: ma nije moguce: ![]() Code:
Bazajaytee: BFBC2 PC patch is back on its way for STEAM compatibility testing with Kalms making all the fixes and QA here confirmed it working. Zadnje izmijenjeno od: DeadMan+. 24.06.2010. u 18:09. |
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#4510 | |
Pod naletima kopita zla
Datum registracije: Dec 2005
Lokacija: SMB / ZGB
Postovi: 7,734
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Meni se baš i ne ponavlja već rečeno. ![]() Citiraj:
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Oglas
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#4511 |
Premium
Datum registracije: Jun 2004
Lokacija: Osijek
Postovi: 3,996
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Da li netko zna kako se logirati/registrirati na EA forum,odnosno ovdje http://forums.electronicarts.co.uk/ Kad kliknem na register baci me na "EA Account Manager" i na moj account i tamo nemam bilo šta napraviti u vezi s tim forumom. Ako se probam ulogirati na forum sa mojim EA account mailom i passom onda to ispadne ovako ![]() Uploaded with ImageShack.us Dolje piše Done i to je to,tako uvijek bude bijeli ekran,isprobano sa Firefoxom i sa IE. |
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#4512 | |
Buying Bitcoin
Datum registracije: Feb 2007
Lokacija: Croatia
Postovi: 8,204
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Citiraj:
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#4513 |
Premium
Datum registracije: Jun 2004
Lokacija: Osijek
Postovi: 3,996
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#4518 |
only fool, not a horse
Datum registracije: Apr 2008
Lokacija: near zgb
Postovi: 1,280
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a kad patch stvarno i dodje, onda cemo vidjet sto je sve pokvario i cekat iduci.... |
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#4519 |
Premium
Datum registracije: Jun 2004
Lokacija: Osijek
Postovi: 3,996
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Ovo su 2 najzanimljivja citata s EA foruma ![]() "Tomorrow you will read on twitter: BazaJjwhatever: "WHAT PATCH?" "The patch will never come. You are stuck with this bad game for the rest of eternity. And a lil bit more." |
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#4520 | |
LateralusX
Datum registracije: Nov 2005
Lokacija: Zagreb
Postovi: 1,788
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Citiraj:
na 70% servera mi se igraci teleportiraju ![]() ![]() |
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#4523 |
Premium
Datum registracije: Sep 2008
Lokacija: Zagreb
Postovi: 408
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Malo upadam, ali šta ću... ![]() Planiram mijenjati MW2 za BFBC2- pa me zanima što bi taj novi patch trebao donijeti. Mislim, postoji li neki changelog za taj patch? EDIT: Hvala, obojici ![]() Zadnje izmijenjeno od: georgy. 28.06.2010. u 14:06. |
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#4524 |
Premium
Datum registracije: Jun 2004
Lokacija: Osijek
Postovi: 3,996
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Evo log http://forums.electronicarts.co.uk/b...er-r12-qa.html Ali načekat češ se za patch ![]() ![]() Zadnje izmijenjeno od: Veki-os. 28.06.2010. u 14:06. |
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#4525 | |
LateralusX
Datum registracije: Nov 2005
Lokacija: Zagreb
Postovi: 1,788
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Citiraj:
http://forums.electronicarts.co.uk/b...er-r12-qa.html Code:
Changelog: Server - Some potential sources for lag/rubberbanding have been eliminated Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2 Server - Log file for server admins: all remote admin interface commands/events are logged Server - Log file for server admins: major server events + all chat messages are logged Server - Idle kick is controllable Server - Profanity filter can be disabled Server - Teamkill-kick system is controllable Server - Ticket counts and bleed rate are controllable per-level Server - Infantry only mode available per-level Server - Initial spawn delay and respawn delay are adjustable Server - Server description can be up to 400 characters, and use "|" for line breaks Server - Banlist can contain up to 10.000 entries Server - reduced latency in packet handling Admin Interface - fixed the player.onKill spam that occasionally happened Admin Interface - ensured that player.onJoin events always report the player name Admin Interface - events triggered when people spawn Admin Interface - much more info on kills Admin Interface - detailed stats are reported at end-of-round Gameplay - Various minor level bugfixes Gameplay - Helicopter handling has been tweaked Gameplay - Weapon tweaks have been implemented based on PC public feedback Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s Gameplay - Fixed technical hang when a crate was armed outside of the combat area Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed Gameplay - Countermeasures can be fired when driving a helicopter Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced Gameplay - Advanced Spotting scope works better Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11) Gameplay - Hit box for moving targets expands based on the speed of the targets movement Gameplay - G36 now has crosshair when in Hardcore mode Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings Server Browser – Added support for retrieving update progress Server Browser - Now refreshes information Server Browser - Join queue system when attempting to join a full server Server Browser - All settings are automatically saved between sessions Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes Client - Fixed some crashes Client - Toggle/hold crouch is user controllable Client - Toggle/hold zoom is user controllable Client - Vsync bugfixed for DX10/DX11 Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log Client - Improved Play Now functionality Client - Removed K/D ratio and Skill Level filters in the leaderboards Client - Any points you get while being dead will be added to your score Client - Reduced negative mouse acceleration Client - Increased health on the Cobra to match other vehicles Client - More informative disconnection/kick reasons Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles The Balance tweaks are as follows: Slightly increased the damage of the UZI at long range. The AKs74u now has more felt recoil when aiming. The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming. The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory. Increased the damage of the MG3 to bring it in line with the rest of the LMGs. Fixed a bug where the Saiga12 with slugs would do too much damage at long range. Fixed a bug where the SVU would do too little damage at long range. Fixed a bug where M95 rounds would not kill armored targets with headshots. |
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#4526 |
Premium
Datum registracije: Apr 2005
Lokacija: Éire
Postovi: 1,808
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zh1nt0: "When I know anything more about the Patch I will post it. It's still in QA." LOL, svi mi ko da smo na nekom masivnom psihotestu. Kakav QA opet?! Neznaju vise ni sami sta da napisu, pa puknu prvu stvar sto im padne na pamet. Oni svi gledaju nogometno prvenstvo, idu na godišnja odmore, igraju Red Dead Redemption... Neka se ugledaju na firme kojima je stvarno stalo do svojih milijuna dolara i milijuna kupaca prema kojima imaju obavezu. Bas sam se sjetio nekog dokumentarca o Microsoftu i kako to izgleda kada se priblizava deadline... Sjedi se pred kompom 20sati dnevno i ostatak dana se spava u uredu... Skitstövel.... |
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#4527 | |
LateralusX
Datum registracije: Nov 2005
Lokacija: Zagreb
Postovi: 1,788
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Citiraj:
da, totalno 5eru (vise nego inace), jer su jos u subotu pisali da je QA prosao OK i da samo cekaju Steam test... |
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#4528 |
Premium
Datum registracije: Jun 2008
Lokacija: Split
Postovi: 1,686
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O hebem im sunce, ni site/forum im ne radi: We are performing maintenance on the site. The site will be up again soon. Thank you for your patience. Stay Updated on the Battlefield Blog! |
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#4529 | |
super user
Datum registracije: Dec 2007
Lokacija: Houston, TX
Postovi: 1,805
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Citiraj:
eto na kraju stvarno tako ispadne ,vjerovatno nece bit nista danas jer je vec skoro kraj dana. Vidjet cemo,rekli su slijepci ![]() od hrv servera takodjer jos nista... |
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#4530 |
Premium
Datum registracije: Aug 2007
Lokacija: Chernobyl NPP
Postovi: 4,777
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Ma u tom DICEu rade koliko vidim samo retardirani ljudi, jedan jedno kaže, drugi drugo, iz tjedan u tjedan najave patch i iz tjedna u tjedan ulazi u QA, znači odgađa se.... I koji racku svi koriste taj retardiran twitter ili face ili nešt, pa hebem ih retardirane ako imaju svoju stranicu, svoj forum nek tamo postaju novosti a ne da se to traži po šta ja znam koliko još stranica |
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Oglas
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