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Staro 12.06.2010., 19:24   #4351
Strider
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Ljudi dali vama radi igra?
Kad udem u igru ona zasteka te se monitor ugasi, a komp i dalje radi te cujem muziku bc2-ke.Ostale igre rade normalno te sam odvrtio par testera mem,harda... i nist cudnoga.
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Staro 12.06.2010., 19:40   #4352
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Meni radi normalno ,igro sam oko 2h
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Staro 12.06.2010., 19:59   #4353
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Pogledaj da u settings.ini fajlu nisu promjenjene vrijednosti rezolucije da ti ih monitor nemože podržavati
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Staro 13.06.2010., 09:39   #4354
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Jel to samo meni ovaj vrag u sigu krivo radi?
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Staro 13.06.2010., 12:49   #4355
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Ma to svima kasni,sporo se apdejta na toj stranici.
Ima i puno boljih/ljepših signatura ali su veči/teži od dozvoljenih na ovom forumu pa moramo koristiti ove.
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Staro 13.06.2010., 19:45   #4356
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Npr. Proudixz zbog kojeg moram držat prst na 'E' za armanje M-Coma,dok uglavi nož na svoje slovo 'E' da disarma.
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Staro 14.06.2010., 18:52   #4357
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http://planetbattlefield.gamespy.com....php?id=162757

Code:
Bad Company 2 Vietnam & EA Gun Club Announcement Today?
...
The press release also talks about an expansion pack for for Battlefield: 
Bad Company 2 taking place in Vietnam.
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Staro 14.06.2010., 19:18   #4358
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Edit: As you noticed this patch didn't release on time and we are currently fixing some crashes on some maps which has been found by QA. Once we have a new release date I'll update this post and probably make more posts about the new release date.

We will perform another synchronized client/server update.

The client update will be roughly 500MB in size.

Changelog:

Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling

Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round

Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Gameplay - Hit box for moving targets expands based on the speed of the targets movement
Gameplay - G36 now has crosshair when in Hardcore mode

Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - All settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - Increased health on the Cobra to match other vehicles
Client - More informative disconnection/kick reasons
Client - Support for SPECACT kits in all game modes
Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles


Yeah,ne vidim ništa novo,osim supporta za nove mape,ae bar nešto.
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Staro 14.06.2010., 19:35   #4359
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ako ovo ikad izbace bc2 bi mogao biti završen.
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Staro 14.06.2010., 19:36   #4360
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Sviđaju mi se promjene koje patch donosi, ono najvažnije - bolji hitbox detection (nema više whineanja "kako?! ispraznim šaržer u njega, a on živ?!" ), sporiji tracer, bolji helići, nož ponovo radi, neka oružja tweakana, toggle crouch, može se psovat, ... ne možeš reć da nema velikih i dobrih promjena...

P.S.
Mansky mogao si dat link na taj post odakle si to izvukao
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Staro 14.06.2010., 19:43   #4361
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Btw. server nam je mrtav, može netko tko je dobar sa Aerendylom kontaktirati ga ?

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Staro 14.06.2010., 19:49   #4362
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Mislim da trenutno ne iščekujem ni jednu igru takvom željom kao taj patch
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Staro 14.06.2010., 19:57   #4363
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Ocekujem ga kao Godota.
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Staro 14.06.2010., 19:58   #4364
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Gameplay - Helicopter handling has been tweaked
Imam osjećaj da ovo neće poboljšati općenito handling helića već će se sa njima moći izvoditi neke kerefeke koje su već same po sebi komplicirane.
Već su helići dovoljno okretni, jedino je izuzetak ona lokomotiva od Hinda

I mogli bi danas ns TS malo raspraviti o situaciji kada nas istekne najam servera.
Moj je prijedlog da uzmemo samo TS server, bez gameservera od domaćeg Diabolics Servers-a.
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Staro 14.06.2010., 20:05   #4365
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Btw. server nam je mrtav, može netko tko je dobar sa Aerendylom kontaktirati ga ?

da nije isteklo 3 mjeseca?
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Staro 14.06.2010., 20:15   #4366
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da nije isteklo 3 mjeseca?
Negdje oko 10.7 istječe 3 mjeseca ako se dobro sjećam
I Constantine, bog ti pomogao kad se vratiš u igru nekon patcha... svi smo naučili igrati zbuganim nožon, a zamisli kako će nam tek ići kad ga poprave
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Staro 14.06.2010., 20:16   #4367
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I mogli bi danas ns TS malo raspraviti o situaciji kada nas istekne najam servera.
Moj je prijedlog da uzmemo samo TS server, bez gameservera od domaćeg Diabolics Servers-a.
stalno pratim situaciju oko Diabolics Servers, nazalost jos uvijek nemaju licencu za BF:BC2, ali mislim da kad ju dobiju, ne bi bilo lose uzeti server, naravno ako bi se malo ozbiljnije dogovorili sto i kako i tko i s kim, jer ako ce ovako ostati onda nema smisla... pola ekipe hoce HC, pola nece kill cam, pola hoce igrati protiv drugih pola sami protiv sebe, obicno je balans katastrofa pa jedna strana gazi drugu, pa se malo stavlja conquest, pa se malo vrti ista mapa...
na kraju ekipa prestane dolaziti na njega....

sto se TS-a tice, mozda uspijem srediti nesto, ali javim kad budem imao vise info.
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Staro 14.06.2010., 20:20   #4368
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Staro 14.06.2010., 20:28   #4369
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Hvala, srce si

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The Balance tweaks are as follows:

Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
Fixed a bug where the SVU would do too little damage at long range.
Fixed a bug where M95 rounds would not kill armored targets with headshots.
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Staro 14.06.2010., 20:48   #4370
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Ako ćete uzimat sever, ovaj puta vam se pridružujem u plaćanju (ako će cijena biti na razini prvog puta )

Što se TS-a tiče, imate servera na kojima od admina možete zatražiti da vam napravi room i online je 0-24, također dobijete admin prava i onda stavljate pw, dodajete podkanale etc
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Staro 14.06.2010., 21:32   #4371
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Gameplay - Hit box for moving targets expands based on the speed of the targets movement

krasno, ne mogu fixat hit boxeve pa ce ih povecat da te sprejeri lakse pogode
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Staro 14.06.2010., 21:39   #4372
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Gameplay - Hit box for moving targets expands based on the speed of the targets movement

krasno, ne mogu fixat hit boxeve pa ce ih povecat da te sprejeri lakse pogode
Pa taman da do sljedećeg, sljedećeg patcha skupim sve platine za recon klasu
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Staro 15.06.2010., 01:13   #4373
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laguna wookie SS:

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Zadnje izmijenjeno od: DeadMan+. 15.06.2010. u 01:50.
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Staro 15.06.2010., 08:44   #4374
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Sta im ovo znaci:

The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory
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Staro 15.06.2010., 09:32   #4375
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To znaci da ce se vratiti na stanje kak je bilo prije ovoga zadnjeg patcha

Ja sam isto samo da se uzme TS, server uvijek mozemo otic negdje drugdje i skrpat se tamo

u zadnje vrijeme skoro pa i nisam na nasem serveru nego lunjam okolo.

Mansky, ovo je sam igra nemoj se zivcirati

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Staro 15.06.2010., 10:20   #4376
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To znaci da ce se vratiti na stanje kak je bilo prije ovoga zadnjeg patcha
a kak je bilo prije tog zadnjeg patcha?
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Staro 15.06.2010., 10:54   #4377
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Ni meni baš nije jasno...
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Staro 15.06.2010., 10:59   #4378
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ak se dobro sjecam u novom patchu su:

smanjili dmg od 40mm GL, abakan su povecali dmg na daljinu, a mislim da su i ovim drugim oruzjima povecali dmg

a sada ce to vratiti.

povecanje dmg-a nije nesto veliko bilo tak da se to nece niti osjetiti.

Meni je OK i ovak. ja bi radje da daju neke nove mape. da stave mape iz onslaught u sve kombinacije bi bio zadovoljan. bas bi volio vidjeti valparaiso u sumrak
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Staro 15.06.2010., 11:25   #4379
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kako je to onda povratak u "former glory" ?
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Staro 15.06.2010., 12:35   #4380
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Samo da smanje damaga abakanu,ta puska me strašno živcira
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