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#31 |
Super Moderators
Datum registracije: May 2002
Lokacija: Zg
Postovi: 17,485
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#32 |
Premium
Datum registracije: Dec 2007
Lokacija: Rijeka
Postovi: 133
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Bas... Al dobra fora za prodaju reklama. Fino zarade na tome sigurno. Imaju i Antec i druge skinove za sajt, a prikazivanje svkaog sigurno fino naplate. Nego, taman na dan izlaska igre objavljena i prva hrvatska recenzija Sporea: http://www.hcl.hr/recenzije.php?TekstID=266&select=18 Bacite pogled ![]()
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Manuel Calavera: I just locked an open door... strange, yet symbolically compelling. |
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#33 |
Hurr durr
Datum registracije: Jan 2006
Lokacija: Stančić
Postovi: 1,449
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Igrica mi je bila super sve do svemira jer svemir je previse naporan radi onih silnih napadanja tvojih pajdica :P. Jeste li se probali zaratiti s nekim i onda mu doci na planet i spiciti onu "bombu" za atmosferu ![]()
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#34 |
Premium
Datum registracije: Jan 2005
Lokacija: rijeka
Postovi: 3,844
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nije me baš previše oduševila,jer u civilizaciji i svemiru,ljudi postaju beskorisni samo su u gradu imaš 3 letjelice(kopno,zrak,more,poslije svemir) i jurcaš,ja sam htio da se na ljude mogu topovi stavit,ili ti napravit kreaturu s topovima,kreature ne mogu letjeti veliki minus. |
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#35 |
Premium
Datum registracije: Aug 2006
Lokacija: Zagreb
Postovi: 1,389
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Meni je najbolji dio jos u vodi, dok žderem one mikroorganizme ![]() |
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#36 |
Premium
Datum registracije: Dec 2007
Lokacija: Lika
Postovi: 609
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evo ja sam tek poće igrat i sad sam u creature fazi (upravo migriro prvi put) igra je odlićna zabavna je i smješna zgodan je detalj što moš uzet granu pa se tuć s njome kopat djelove ja sam mesožder najviše napadam iako imam allya zato što nemam novaca za kupovat djelove popud nogu za sing pa kako vam ide jeste prešli igru i koja je najzabavnija faza e i jeli igra ima neki ugrađeni screen key da nemoram print sc. ![]() |
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#37 |
..dno
Datum registracije: Sep 2005
Lokacija: Crikvenica
Postovi: 1,972
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Igra mi je dobra sve do svemira, onda se sve uspori i postane monotono.. ..bilo bi bolje da smo ostali na zemlji.
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“Free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free dinner.” |
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#38 |
Super Moderators
Datum registracije: May 2002
Lokacija: Zg
Postovi: 17,485
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Spore 1.01 Patch Released
Publisher Electronic Arts and developer Maxis today released the first PC patch for the studio's recent evolution simulator Spore (PC, Mac), bringing the game up to v1.01. Available for download upon booting the game and logging in with a Spore account, the update fixes some bugs, addresses some community complaints, and implements a few new cheat codes. It is unclear if this patch provides the promised DRM fix. The complete patch notes follow: Features New Cheat: "evoadvantage". Enter this cheat when are starting a new Creature game to choose any creature from the Sporepedia. Start a new game with one of your more evolved creatures! Display part statistics when you are in Build mode. Rollover any part and hold down the 'i' key. New Cheat: "blocksmode". Turns creatures into their blocky representations. More style filters. Open the cheat window and type: "stylefilter -microscope" or "stylefilter -norainbows" or "stylefilter -nextgen" to see the new styles Added 70 new planet scripts with a low terraform score, especially of the "hot and high atmosphere" type Graphics/Aesthetics Animation improvements Improved the planets fogging, blooming and light ing Fixed animation issues with tool handling, hand walking and some of the more oddly shaped creatures Tuning Creature phase: Improved the pacing towards the end of the game, and increased the challenge in Normal and Hard modes. Tribe phase: Increased the challenge in Normal and Hard difficulty modes. Civilization phase: Increased the challenge in Normal and Hard difficulty modes. Space phase: Made Empires in Easy and Normal modes demand reasonable amounts of money in exchange for peace and adjust the level of punishment if the player doesn't pay Space phase: Made disasters less likely to occur in Easy and Normal modes and increased the time between each attack from the enemy empire when the player is at war. Miscellaneous Creature phase: Improved the way posse members behave during threatening situations and fights. Space phase: Made finding your home world and colonies easier in the Galactic view. Tribe phase: Made it so that tribe members can travel on steep hills if they need to do so now, but their speed will be reduced a lot. Fixed an issue with attacks not working on some bigger animals and larger animals not dying correctly Fixed collect mission not completing correctly when all parts have been collected Fixed problems with the "Rolling Thunder" and "Deja Vu" achievements not being awarded as they should Fixed floating parts not being deducted from the budget when loaded into creator Fixed an issue with the rotation rings not resizing correctly when a part was resized and improved their look Fixed an issue where the terraforming score of planet could differ when revisiting a solar system Fixed the keyboard controls for zoom & pitch in the Colony Planner not working properly Fixed a crash that could occur when watching an epic creature attack a city Fixed some issues where the game would freeze when using the Creature Tweaker tool or when capturing a planet in solar view Fixed an issue where not all tribe members would obey the raid order when a large group was ordered to raid Fixed an issue where banning a creation from one of your other saved games would black out the main menu http://www.fileshack.com/file.x/12935/Spore+Patch+1.01
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