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Staro 11.09.2018., 14:10   #42
bambi56x
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Datum registracije: Jan 2008
Lokacija: Hrvatska
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Ja sam izgubio volju za igrom kad sam vidio da će ponovo imati one open world hubove. To mi je potpuno uništilo prethodni nastavak s onim svojim blesavim side questovima i story fillerima.
Ne samo to, nego su najavili da će ovo bit dosta veći od prošlog. Malo bed, ali nada je da su malo bolje to napravili onda.

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The balance of puzzling, exploration, and action has always felt a little off to me in this modern incarnation of Tomb Raider, leaning a little too heavily and frequently towards the latter. But Shadow shows impressive restraint, rarely using combat as a crutch and focusing more on what makes this series special: namely, raiding tombs. And the tombs here are undoubtedly the star of the show, and some of the best in the series. The feeling of trespassing in an ancient, cursed place is palpable, and hearing the stone door scrape open when you finally solve that puzzle is always a satisfying feeling. And it’s these moments, not the exploding refineries, helicopter battles, or expensive cinematic set-pieces, that make this worth playing.
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