Tema: GTA V
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Staro 12.11.2012., 14:33   #115
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Map 5xtimes bigger than RDR map.
- RDR dynamic world was also the starting point to create a living world in GTA V.
"Our goal is to surpass RDR" said Dan Houser.
- Prisons and Canyons are mentioned
- The satire of the American society will include subjects like "Hollywood, the porn industry, weed smuggling, homeless people, a bankrupt government".
- Underwater world (and underwater caves) and diving equipment confirmed
- Houser said that missions similar to Taxi, Ambulance and Vigilante ones will be back but "probably not identical to the ones in previous GTA cause they wouldn't fit in the 3 protagonists personalities, but the 3 protagonists will have odd jobs to do".
- About the 3 protagonists skills: Trevor will be the skilled helicopter pilot, Franklyn the skilled driver and sniper, Micheal the "smooth operator", skilled and versatile.
- The idea about creating Micheal came from the question: "What would do a typical GTA protagonist (usually aged between 28y-35y) after he retired and he's in his 45ish years old?". "Where's the action?" he'd ask himself.
- Franklyn is looking for a mentor and he finds one in Mike after they meet during one of Franklyn repo man jobs.
- Trevor is an ex military pilot.
- Trevor is inspired in the typical GTA player that only roams around the game creating havoc, death and destruction.
- According to Houser missions types will vary among "big and small events , explosive, infiltration, super spectacular, family, invasion, hostage recovery, heists and robberies. Plus classic GTA missions but updated and improved."
- They played the same mission of GI.
- Euphoria engine is at its best.
- Draw distance improved.
- They haven't seen any popping up in the scenery.
- Cover mechanics have been greatly improved and cover will be very important in the gameplay.
- About the economy Houser says: "you will be able to spend money to buy interesting and fun things… expensive toys. We are still working on the economy but it will be a strong element in the game and players will be eager to make money to spend money. Something along the lines of — I went through all of this to make all this money and now I'm going to spend it on this crazy item."
- Biggest vehicles selection of any GTA game.
- Dynamic music in missions
- No COOP in SP
- MP will be a huge part of the game and it will be very addictive.
- MP has been developed by a separated team and it has been developed as something as important and full of content as SP.
- COOP confirmed in MP


-->
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http://www.gtav.net/screenshots/#428

Malo teksta o novostima i implementaciji sustava za mijenjanje likova




Map 5xtimes bigger than RDR map.
- RDR dynamic world was also the starting point to create a living world in GTA V.
"Our goal is to surpass RDR" said Dan Houser.
- Prisons and Canyons are mentioned
- The satire of the American society will include subjects like "Hollywood, the porn industry, weed smuggling, homeless people, a bankrupt government".
- Underwater world (and underwater caves) and diving equipment confirmed
- Houser said that missions similar to Taxi, Ambulance and Vigilante ones will be back but "probably not identical to the ones in previous GTA cause they wouldn't fit in the 3 protagonists personalities, but the 3 protagonists will have odd jobs to do".
- About the 3 protagonists skills: Trevor will be the skilled helicopter pilot, Franklyn the skilled driver and sniper, Micheal the "smooth operator", skilled and versatile.
- The idea about creating Micheal came from the question: "What would do a typical GTA protagonist (usually aged between 28y-35y) after he retired and he's in his 45ish years old?". "Where's the action?" he'd ask himself.
- Franklyn is looking for a mentor and he finds one in Mike after they meet during one of Franklyn repo man jobs.
- Trevor is an ex military pilot.
- Trevor is inspired in the typical GTA player that only roams around the game creating havoc, death and destruction.
- According to Houser missions types will vary among "big and small events , explosive, infiltration, super spectacular, family, invasion, hostage recovery, heists and robberies. Plus classic GTA missions but updated and improved."
- They played the same mission of GI.
- Euphoria engine is at its best.
- Draw distance improved.
- They haven't seen any popping up in the scenery.
- Cover mechanics have been greatly improved and cover will be very important in the gameplay.
- About the economy Houser says: "you will be able to spend money to buy interesting and fun things… expensive toys. We are still working on the economy but it will be a strong element in the game and players will be eager to make money to spend money. Something along the lines of — I went through all of this to make all this money and now I'm going to spend it on this crazy item."
- Biggest vehicles selection of any GTA game.
- Dynamic music in missions
- No COOP in SP
- MP will be a huge part of the game and it will be very addictive.
- MP has been developed by a separated team and it has been developed as something as important and full of content as SP.
- COOP confirmed in MP


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