Citiraj:
Autor Fug33
sto se tice UVDa i geforcea:
"H.264 is currently by far the most resource-intensive video codec, such that even a dual-core CPU can't cope with the high bit rates H.264 content often runs at (up to 40Mbps). However, what Nvidia didn’t do was include bitstream processing and entropy decode acceleration for movies using the VC-1 codec. In other words, practically every HD DVD movie available (aside from a select few) at the time of writing isn’t completely GPU accelerated on any of Nvidia's GPUs, regardless of whether the second generation video processor is present or not."
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Ha ha ha ha najveca glupost koju sam ikad procitao. Pa dali su ti ljudi IKAD probali upaliti HD DVD ili BD na dual coru? Za h264 JEDINO sto trebas je MALO bolji dual core i to je to. Hvala bogu imam dovoljno Hd dvda doma tako da mogu reci iz ISKUSTVA. Kakva graficka za HD. Ako oces vidjeti kako ti grafa unisti HD upali samo akceleraciju hardwarea u opcijama i da vidis sliku. To je jedino dobro za ljude s slabim procom ili HTPC racunala. Nemoj vjerovati svemu sto procitas.
Citiraj:
Autor Fug33
dx10.1
"In DirectX 10.0, there were 16 128-bit vector inputs and 128-bit vector outputs per shader; DirectX 10.1 doubles this to 32 both into and out of the vertex shader. This will go a long way to help improving performance in some of the more complex shader instructions that are likely to be used in future games."
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Ova grafa kao niti jedna druga nemoze vrtiti dx 10 normalno a kamoli dx 10.1. Jedan savjet ako si zainteresiran. Procesljaj net za igrama koje donose dx 10 podrsku. Mislim da ces se iznenaditi.