A cuj, sluzbena presica kaze ovako:
Technical Details Associated with the New Patch:
- Patch changes the program's build number to 340
- Maximum point sprite size is now limited to 256x256 instead of the maximum supported by the hardware
- Incorporates new version of the Entech library (used to detect the clock frequency of the graphics chip core and memory);
- Provides more detailed and accurate system information and improved detection of hyperthreaded CPUs
Mozes malo objasnit taj GPU kompajler, ne vidim da se to spominje u release notes.
Mislim i vrapci vec znaju da je 3dmark03 sinteticki benchmark koji nema veze sa stvarnim svijetom, pa se ne bi trebali zabrinjavat.