21.05.2025., 20:11
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#369
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McG
Datum registracije: Feb 2014
Lokacija: Varaždin
Postovi: 8,166
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Citiraj:
AMD announces FSR Redstone for RDNA 4: Neural Radiance Caching, ML Ray Regeneration and Frame Generation
Citiraj:
At Computex, AMD has presented an evolution of its FidelityFX Super Resolution (FSR) technology. FSR 4, which debuted alongside the Radeon RX 9070 series, was just a chapter, and AMD is now looking to leverage machine learning and other technologies to deliver an even better experience for gamers. The next step is FSR Redstone, a new version of super resolution and frame generation. This version will focus on three key features: Neural Radiance Caching, machine learning–accelerated Ray Regeneration, and machine learning–accelerated Frame Generation. Neural Radiance Caching is designed to predict where indirect lighting will bounce in a scene, reducing the need for full path tracing. Ray Regeneration is similar to what nVidia offers with DLSS 3.5—an AI algorithm that reduces the complexity required for ray-traced scenes. The scene is then upscaled using super resolution and followed by frame generation. FSR Redstone is officially scheduled to launch in the second half of this year. AMD has not provided specific dates, likely because the technology is still in development and they want to ensure it is as polished as possible.
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