View Single Post
Staro 22.06.2022., 16:21   #1287
The Exiled
McG
Moj komp
 
The Exiled's Avatar
 
Datum registracije: Feb 2014
Lokacija: Varaždin
Postovi: 6,769
AMD releases FidelityFX Super Resolution 2.0 Source Code through GPUOpen
Citiraj:
Along with the FSR 2 API, and the full C++ and HLSL source code behind it, you'll also discover our Cauldron-based sample and comprehensive API documentation to help you with your integration. We put a lot of effort into the documentation to help developers with their integrations as much as possible, so you can add FSR 2 to your game or engine and really achieve the highest possible quality. The version you'll be downloading today from GitHub is v2.0.1, which reflects the ongoing improvements we've been making since you would have first seen FSR 2 in action earlier this year. FSR 2 supports both DirectX 12 and Vulkan, with plugins for Unreal Engine 4.26/4.27 and Unreal Engine 5 due very soon. It will also be available through the Xbox Game Development Kit. AMD FSR 2.0 now joins nVidia DLSS 2.0 plugin for Unreal Engine 4 and 5, which means developers can now choose between two technologies or even support both.
Izvor: TechPowerUp
__________________
AMD Ryzen 7 Pro 4750G + Vega iGPU | be quiet! Pure Rock 2 Black | MSI B450 Tomahawk Max II | 32GB G.Skill DDR4-2666 Value | 256GB AData SX8200 Pro NVMe | 2x4TB WD Red Plus | Fractal Define 7 Compact | Corsair CX450M

Zadnje izmijenjeno od: The Exiled. 24.06.2022. u 21:24.
The Exiled je offline   Reply With Quote