29.12.2020., 22:15
|
#1177
|
McG
Datum registracije: Feb 2014
Lokacija: Varaždin
Postovi: 8,166
|
EPIC Games confirms high CPU usage bug amid concerns over its games launcher app
Citiraj:
The director of publishing strategy at Epic Games, Sergey Galyonkin, was notified of the reddit thread that exploded on the AMD subreddit (as well as our subsequent coverage) explaining the high CPU usage and temps on AMD Ryzen (and Intel) processors. Now, Galyonkin has reported that the development team identified the issue, and a fix is being tested. Once the fix is released, it should show up in the patch notes. However, it does seem that this issue has been floating around since at least 2015 according to reddit user /r/RadonPL. Hopefully, the upcoming fix will put a lid on the longstanding problems, and we will find out more soon. It's not clear, however, if this path will also address the extraneous traffic issue that seems to be more prominent on the Epic Games Launcher than on other apps, like Steam.
|
Izvor: HotHardware
Citiraj:
Citiraj:
Autor The Exiled
IMHO na kraju je ipak do samo sučelja, jer jedino to objašnjava GPU zauzeće, a kad se pogleda u C:\Program Files (x86)\Epic Games unutra ima svega, od Unreal Engine datoteka, važnijih DirectX verzija, itd. - da se upogoni sučelje. 
|
Citiraj:
Autor The Exiled
IP adrese s kojima komunicira u pozadini su tak jasno Amazon EC2 i Fastly.com - u oba slučaja riječ je o cloud computing platformama, popratnim servisima i uslugama.
U usporedbi s npr. Steam klijentom, jedina razlika je poveće GPU zauzeće u EPIC Games slučaju, a tu bi bila stvar u njihovom (EPIC + Unreal ?) sučelju, prije nego kineske špijunske igre.
|
|
|
|
|