19.03.2020., 12:58
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#7369
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Datum registracije: Jul 2012
Lokacija: vk+
Postovi: 14,578
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Citiraj:
Autor GoGzS
Sjetimo se samo kako je nVidia implementirala support za DXR u 10xx seriji koja ima samo CUDA cores. Zamisli sta bi radio sa 2080 koja je prostor na chipu koji zauzimaju "RT jezgre" popunila sa CUDA jezgrama. 
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Mislim da ipak nebi to "bruteforcanje" dalo bolje rezultate od dedicated hw RT:
Citiraj:
NVIDIA opened Ray Tracing support on their GeForce GTX cards through a driver earlier last month which allowed users to run titles with ray tracing effects on non-RTX hardware. This allowed users to not only compare their performance to RTX hardware but showed the benefits that dedicated hardware such as the RTX lineup can bring to the PC gaming market.
However, RTX will allow the effects to run at a higher resolution. At the moment on GTX 1080, we usually compute reflections and refractions at half-screen resolution. RTX will probably allow full-screen 4k resolution. It will also help us to have more dynamic elements in the scene, whereas currently, we have some limitations. Broadly speaking, RTX will not allow new features in CRYENGINE, but it will enable better performance and more details.
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https://wccftech.com/crytek-neon-noi...dia-rtx-boost/
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