View Single Post
Staro 24.05.2019., 14:25   #12
Prki
Premium
Moj komp
 
Prki's Avatar
 
Datum registracije: Nov 2008
Lokacija: Osijek
Postovi: 1,315
A vidjet ćemo, za par tjedana kreću prvi test serveri, ovo sve su napravili za 7mj. i nije ovo par entuzijasta nego popriličan br ljudi koji rade na tome. U prvih tjedan dana od objave projekta i što smjeraju pridružilo se preko 100 ljudi, sada s njima rade i likovi iz Bohemia(DayZ), originalni tvorci DayZ-a i STALKERA i kužim da mod na steam-u nemoš naplaćivat a ovo je ipak samo mod. A što se tiče usporedbe ARMA3 i DayZ , u to uopće ne bih ulazio jer tko imalo prati situaciju mora znati da je za DayZ napravljen potpuno novi engine jer je stari Armin imao ograničenja zbog koji je Arma tamo di je i zbog kojih je DayZ skoro umro (ali se vratio na velika vrata s novim enginom) i tek s izlaskom novog engina su se otvorile mogučnosti i počelo se radtiti na ovome Mapa je skoro u cijelosti gotova.Ne nadam se niti ja previše ali ovi su stvarno zagrizli,pa ćemo vidjeti.Evo par stvari s početka koje su najavili:

Full game mechanics port from S.T.A.L.K.E.R. Game Series and some of it's best modifications (Lost Alpha)

Open game world based on levels from S.T.A.L.K.E.R. Game Series

Developing of unique content (3D models of structures, weapons, equipment, vehicles, environment items and so on (references from real world))

Particles system and creation of unique world environment

The best possible realization of mutants and AI logic (mutants migration, AI life simulation (scavenging, relation system to main character depending on player's faction and so on)

Factions war system

NPC Quests system (working independently)

Unique trading system between NPC and main character based on S.T.A.L.K.E.R. Game Series (traders sell items they bought before and keep them (saved at database) after restart if not sold)

Hardcore survival system in the Zone (different (4) levels of radiation contamination, different diseases and infections, protection pills, psy-damage and so on)

Different types of damage depended on different factors (anomaly type, mutant's hit type and so on)

And a lot more!
Prki je offline   Reply With Quote