09.01.2018., 08:02
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#10301
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Datum registracije: Jul 2012
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Pa kako će prikazivat više kad tip ima 8gb
Inače to što piše u tim monitoring programima je nebitno, to je alocirani ram. Prikazuje do 10gb kad se ima 16gb. Pitanje je dali ga stvarno treba odnosno dali ima utjecaj na performanse ili nema (8gb vs 16gb). No nema
Citiraj:
Commit and working set memory were both logged, so we had an idea of requested and in-use memory by the application. Memory usage by BF1 goes up quickly, but never exceeds 6-7GB working set. We'd see commits upwards of 10GB, but again, that doesn't mean the memory is used -- it just means that BF1 and Windows agree that 10GB of 32GB available is not an unreasonable commit.
We also played with one stick of 8GB RAM (and separately two sticks of 4GB) for another 64-player match, just to see if any visible stutters or pop-in issues occurred. No, not really. We see pop-in issues, but it's all the same as what you normally see with Battlefield 1 -- nothing specific to memory. A single stick did show an FPS reduction resultant of the slower speed, but not because of the capacity. With 2x4GB sticks clocked at 2400MHz, we didn't run into issues with memory capacity being exceeded and causing artifacting, pop-in delays (beyond normal), or slowdowns. Heuristic testing suggests that 8GB of memory is enough for BF1.
Now, there's a caveat: The working set was approaching 7GB at times (typically closer to 6GB), so users who like to keep applications running in the background may benefit from more memory. Chrome, for example, can easily eat several gigabytes of memory just with a day's worth of tabs open. You'd want to close that to free-up volatile memory if playing BF1 with 8GB of RAM.
But as an application atop an OS, 8GB is sufficient.
Capacity seems to push the 8GB barrier, but after heuristic testing by actually playing the game with 8GB in a 64-player server, it just doesn't doesn't seem necessary to go for 16GB. The main benefit would be if you like to keep a large amount of browser tabs open in the background, Photoshop, or some other application, at which point you'll want that extra memory to juggle background processes.
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https://www.gamersnexus.net/game-ben...-enough/page-2
Zadnje izmijenjeno od: Manuel Calavera. 09.01.2018. u 08:07.
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