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Staro 25.09.2015., 17:59   #2447
Manuel Calavera
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Datum registracije: Jul 2012
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Citiraj:
Fable Legends will only run on DX12 (not just this benchmark, but the game when it ships) and thus we have no "before and after" window into the real advantages that DirectX 12 can provide. UPDATE: The game will be able to run in a fall-back DX11 mode at shipping, but will only be enabled when the game detects a GPU unable to run DX12.
Citiraj:
I am eager to get my hands on the closed beta (on-going now) to see how performance in Fable Legends changes when you introduce characters, spells, effects and AI. It's possible that we might see a complete reversal of the results or they might stay unchanged - hopefully we'll get the chance to evaluate that soon.
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