nemam pojma..pretpostavljam da dobiješ info tek kad ga zapravo i možeš vidjeti.. na redittu kažu:
"if the server doesn't send player positions when they can't see each other there is NO way to get around its the ultimate solution against wallhacks
only problems is that because of possible lag issues and engine limitations, the positions may have to be sent when the players are about see each other or behind specific objects, so it might not be perfect"
..ne zanima me previše, igrao sam faceit, i nisam primjetio nikakvu razliku u hitregu naspram matchmakinga, tako da ako tamo funkcionira, funkcionirat će i tu, a samo to je bitno

wallhack i radarhack su 2 najgora sranja..aim bot se puno lakše prokuži..kad me netko aimhacka samo se pomirim da ću izgubit i briga me..ali sa wallhackom te netko može razbit ko debila a da nisi ni svjestan da hacka, a to je najgore
