Tema: Diablo 3
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Staro 21.02.2015., 13:46   #8398
BladeRy
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Datum registracije: Aug 2008
Lokacija: Split
Postovi: 2,000
@kratkius
Nisam zaboravio, nego mi se zgadilo pisat, zato je ITD.... tamo.

@ostali
I tako krece silazna putanja d3, kao da i prije nije islo nizbrdo, jer od core gameplaya di koljes mobove za epic loot, sad ce se bojat krila, zastave i mile krasne materine umjesto da koljes za...loot. I iskreno me zaboli za placeni xp boost, ono sta ce bit sranje je ako (i kad) uvedu magic find boost da ti pada vise legova.

Fino je lik sastavio listu "smislenih" stvari, tj, ono sta ce blizzad ignorirat.

1. Check boxes for auto pick-up of potions, crafting materials, and gems.
2. Ramaladni's Gift's stacking
3. Raised bloodshard cap through some achievement mechanic (ie. paragon, GRift levels, hours played, etc.)
4. Increased stash space: Buy more tabs at an increased price for each one, a scrolling function would be added
5. Improved gem crafting interface, and shortened duration to craft, if not remove wait time entirely
6. Decrease drop rate but increase amount gained from salvaging yellow, blue, and white items. Salvaging ancient items collects 2 Forgotten Souls
7. Added optional cursor designs for not only personal preference but for added visibilty/ other handicaps
8. Enchanted items can be returned to their original state by paying the total sum of all gold spent enchanting the item.
9. DPS target dummy
10. Make Diablo 3 an open world, similar to Sacred Gold (one map)

Sad me nije briga za open world, al da ostali prijedlozi imaju smisla, imaju brate i vise nego je potrebno.

@pot
Ti ne igras d3, nemas pravo glasa

@varan
Sta bi rekla obrana u americkim sudnicama, "ladies and gentleman, i rest my case".
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