View Single Post
Staro 04.06.2014., 09:23   #476
Sam Fischer
Džabe si krečio!
Moj komp
 
Sam Fischer's Avatar
 
Datum registracije: Oct 2004
Lokacija: Zagreb
Postovi: 5,190
Citiraj:
Autor Problem Pregled postova
time bi mi se povecao texture fillrate?
Citiraj:
Shaders calculate rendering effects on graphics hardware with a high degree of flexibility. Most shaders are coded for a graphics processing unit (GPU), though this is not a strict requirement. Shading languages are usually used to program the programmable GPU rendering pipeline, which has mostly superseded the fixed-function pipeline that allowed only common geometry transformation and pixel-shading functions; with shaders, customized effects can be used. The position, hue, saturation, brightness, and contrast of all pixels, vertices, or textures used to construct a final image can be altered on the fly, using algorithms defined in the shader, and can be modified by external variables or textures introduced by the program calling the shader.
Pa imaju shaderi malo više funkcija od toga
Sam Fischer je offline   Reply With Quote