View Single Post
Staro 01.02.2011., 20:51   #14
Jelc
Super Moderators
 
Datum registracije: May 2002
Lokacija: Zg
Postovi: 17,485
Citiraj:
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

Fixed jittering caused by avatar move orders persisting on clients.
Fixed issue where self shields would get desynced.
Fixed so that elementals that weren’t initialized collided with beam spells.
Fixed crash initializing a dialogue chain with a dead actor.
Fixed crash due to navigation desync in chapter 2 secret area.
Fixed “Too fancy for fireballs” achievement sometimes not being awarded.
Fixed crash on Chapter 11 boss confuse ability.
Fixed so that Chapter 12 boss does not start attacking before cutscene is done.

Features

Added Chapter 1 Text in intro.

Known Issues

Network uplink bandwidth, while improved, can be demanding
Steam attempts to install XNA framework every time game is launched on rare occasion
Quitting the game while the credits are rolling will not award a game complete.
Mouse outside screen in full screen with multiple monitors will minimize the game.
Crash due to leaving too many enemies alive in previous scenes (NonPlayerCharacterCache is empty)
__________________

Phenom X4 9850 BE&OCZ Gladiator MAX/DFI 790FXB-M2RSH/2x1GB SuperTaljent CL4/Sapphire 5850&AVerTV Hybrid Speedy/WD 320GB/Bare 120GB/500GB/Zamzung F3 1TB/Zamzung SE-S184/Corsair TX650W/Zamzung 205BW/TerraTec SiXPack 5.1+/Klipsch ProMedia 2.1

Amiga 1200 HD/DELL externi floppy :-)/Commodore 1084S
Jelc je offline   Reply With Quote