Supreme Commander 2 Update Released
Citiraj:
Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Fixes and Improvements
Increased lobby timeout to 8 seconds as an experiment, up from 4. This will increase matchmaker leniency, but may result in more shaky connections being permitted into games
Save Game Load fixes. Rare broken save games from v1.23 should load correctly now
Fix for illuminate Quantum Floating units sometimes not leaving wreckage, not firing off their death weapon, and not being able to fire their weapons when built on water
Fix for ACUs not finishing their current project when paused
Fixed UI based economy exploit
Balance
Adjusted vanilla tuning of Loyalists to match DLC.
Adjusted vanilla tuning of Cybran Jump Jets to match DLC.
Adjusted DLC tuning of Illuminate PD to match vanilla
AI
Fix for AI platoons being too timid.
Increased AI Prioritizing of enemy ACUs.
Fix for the AI researching items twice after loading a saved game or starting a game with all research unlocked.
Neural Net platoon fixes to salvo calculations. Should result in more persistent attacks.
AI will attack a non-targeted enemies area if they can't attack anything else
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http://store.steampowered.com/news/4652/
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