Pa proc u Xboxu360 zapravo i nije mnogo drugačiji od onog u PS-u 3.
Wikipedija kaže:
Xenon is a CPU that is used in the Xbox 360 game console. The processor, internally codenamed "Waternoose" by IBM[1] and "XCPU" by Microsoft, is based on IBM's PowerPC instruction set architecture, consisting of three independent processor cores on a single die. These cores are slightly modified versions of the PPE in the Cell processor which was designed specifically for the PlayStation 3.[2][3] Each core has two symmetric hardware threads (SMT), for a total of six hardware threads available to games. Each individual core also includes 32 KiB of L1 instruction cache and 32 KiB of L1 data cache.
Nije riječ o tome da programeri direktno portaju kod s konzole na PC, već da ih je činjenica da konzole imaju procesore s više relativno slabih jezgri natjerala da nauče programirati za višejezgrene sustave. Zašto znanje naučeno na jednoj platformi ne bi iskoristili na drugoj platformi?
btw: ovo nije moj mišljenje već samo prenosim ono što sam čuo iz razgovora s programerima