Hardware
| Binary: | Windows 32bit Visual C++ 1500 Release Oct 22 2009
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| Operating system: | Windows 7 (build 7600) 64bit
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| CPU model: | Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
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| CPU flags: | 2733MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
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| GPU model: | NVIDIA GeForce 8800 GT 8.16.11.9107 256Mb
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Settings
| Render: | direct3d11
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| Mode: | 1024x768 fullscreen
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| Shaders: | high
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| Textures: | high
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| Filter: | trilinear
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| Anisotropy: | 4x
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| Occlusion: | enabled
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| Refraction: | enabled
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| Volumetric: | enabled
|
Unigine Corp. © 2005-2009
ovo mi je izbacilo,a testirano na dx10 hardwareu.
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