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-   -   Nvidia Forceware 257.15 beta driveri (https://forum.pcekspert.com/showthread.php?t=189292)

Tumor 24.05.2010. 12:56

Nvidia Forceware 257.15 beta driveri
 
http://forums.guru3d.com/showthread.php?t=322282

Linkovi na nVidia stranici trenutno ne rade.
Ovo bi trebali biti driveri koji bi navodno trebali donjeti porast performasi za Fermi kartice.
Jedan lik na threadu navodi 20-25% porast u Stalker CoP benchu...
Pod navedenim karticama je i GTX465.

Budemo vidjeli kada ekipa malo vise izbencha ili kada dodju Release Notes.

MAGARAC 24.05.2010. 14:17

Popravili su spori load levela u BF2 i digli performanse za 10%.

Tumor 24.05.2010. 16:04

Evo i release notes:

http://www.nvidia.com/object/win7-wi...7.15-beta.html

Citiraj:

This is the first driver release from the Release 256 family of drivers (versions 256.xx to 259.xx). This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, and 400-series desktop GPUs as well as ION desktop GPUs. Learn more about Release 256 drivers here .

New in Version 257.15

Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements here .
Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:
Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF – Tessellation on)
Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)
Up to 5% in BattleForge (1920x1200 4xAA/16xAF – Very High settings)
Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)
Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF – Enthusiast setting)
Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)
Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)
Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)
Up to 7% in Metro 2033 (1920x1200 no AA/16xAF – Tessellation on)
Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF – Tessellation on)
Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF – Day)
Up to 110% in Stone Giant with SLI (2650x1600 – Tessellation on, DoF on)
Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)
Up to 9% in Unigine: Tropics (2560x1600 no AA/AF – OpenGL)
Up to 5% in 3DMark Vantage (Performance and Extreme Presets)
Up to 19% with Transparency AA (1920x1200 4xTrSS – measured in Crysis)
Upgrades PhysX System Software to version 9.10.0222.
Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.
Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See CUDA Zone for more details.
Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.
Adds support for a new ‘Quality’ mode for NVIDIA’s Ambient Occlusion control panel feature.
Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.
Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.
3D Vision customers can download the v257.15 3D Vision drivers here.
Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.
Users without US English operating systems can select their language and download the International driver here.
Additional Information:

Installs HD Audio driver version 1.0.9.1 (for supported GPUs).
Supports the new GPU-accelerated features in Adobe CS5.
Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more here.
Supports the new version of MotionDSP's video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output here.
Supports DirectCompute with Windows 7 and GeForce 8-series and later GPUs.
Supports OpenCL 1.0 (Open Computing Language) for all GeForce 8-series and later GPUs.
Supports OpenGL 3.2 for GeForce 8-series and later GPUs.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.
Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software.

Ne spominju nista za BF:BC2.
Negdje su dobici tak-tak negdje ogromni.

MAGARAC 24.05.2010. 16:31

Ne spominju al ja ti govorim iz prve ruke,load je prepolovljen a framerate je oko 10% brži,možda za nijansu manje ali osjetno.Nije još na razini 5870 .

evo ti log.minimumi nisu realni na dva mjesta .http://i45.tinypic.com/f4kacg.jpg

Matth€w 24.05.2010. 17:00

Da li su onda ovi driveri sposobni za 3D Surround?

EDIT: Našao sam, nisu... To će tak za July negdje...

kripton 24.05.2010. 19:06

Jeli netko probao ove drivere? Ima li ikakve razlike sa 197.45 i 257.15 Beta?
Pretežito me zanima stabilnost i dobitak u perf. makar nezz moze li se ista više iscjediti iz ove moje, samo da ne bude pad performansi:hitthewal:

Matth€w 26.05.2010. 11:03

Ovo još malo uspredbi

http://en.expreview.com/2010/05/26/f...test/7125.html

JuiceBox 31.05.2010. 00:19

NVIDIA Removes Restriction on ATI GPUs with NVIDIA GPUs Processing PhysX :

"NVIDIA has reportedly removed the driver-level code which restricts users from having an NVIDIA GeForce GPU process PhysX with an ATI Radeon GPU in the lead, processing graphics."

Clanak : http://techpowerup.com/123304/NVIDIA...ing_PhysX.html

MAGARAC 31.05.2010. 00:36

http://www.anandtech.com/show/3744/n...-not-a-feature


NVIDIA Forceware 257 & Heterogeneous GPU PhysX: It's a Bug, Not a Feature

Jelc 31.05.2010. 02:01

Kak su ih samo brzo maknuli:D

Brko 31.05.2010. 09:07

ja sam ih stavio, onako da vidim, ima mali pomak što se Call of Pripyata tiče. odvrtio sam benč, imam overall 3% dobitka :D


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