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-   -   DotA 2 (https://forum.pcekspert.com/showthread.php?t=200386)

domina 15.03.2012. 18:34

To je anti anti mage heroj :D.
Ja i dalje očem CENTA! :)

Pupo 16.03.2012. 08:52

Dota 2 Update - March 15, 2012

http://www.pohrani.com/f/1p/11o/3LVb...nsplashbig.jpg


Citiraj:

Autor Changelog:
GAMEPLAY
- Added Shadow Demon!
- Updated Dota 2 to 6.74 parity (Tournament mode will be updated to this next week)
- Fixed Dust of Appearance not affecting magic immune heroes.
- Added support for Shared Unit Control.
- Added support for Disable Help.
- Fixed illusion kill crediting.
- Bane: Fixed Nightmare being able to affect magic immune units.
- Bounty Hunter: Fixed Jinada proccing on friendly units and towers.
- Broodmother: Fixed Insatiable Hunger not being purgable.
- Broodmother: Fixed Incapacitating Bite missing a little bit of bonus damage (2/4/6/8)
- Pudge: Fixed being unable to hook Nightmared targets.
- Silencer: Fixed not gaining int with Last Word when a hero dies to Tornado.
- Warlock: Fixed being unable to force staff your Golem.
- Fixed Dark Troll Warlord's ensanre not revealing invisible units that are trapped in it.
- Fixed a case where using a courier to "Grab All" from the stash would fail to move all items.

UI
- Added copy + paste support.
- Fixed Flying Courier recipe not having a small stock cooldown (to prevent accidental multiple buys)
- Item Auras now show buff icon on the carrier (Basilius, Aquila).
- Fixed a case where an order to sell an item arrived soon after the item was used in a combine and resulted in the item being sold as well as combined.
- Fixed escape not closing in-game chat like it used to.
- Matchmaking, Coop and lobbies without bots now get server priority over single player bot lobbies.
- Fixed bug with copying text from another app into Dota 2.
- Fixed minimap to no longer display explored/unexplored.

AUDIO
- Fixed various sounds ignoring FoW.
- Fixed sound not muting when Dota 2 loses focus.

VISUALS
- Adjusted Venomancer injured animation.
- Added gold on treasure chest.

BOTS
- Added a difficulty level setting for coop bot matchmaking
- Made bots increasingly bad at last-hitting as you lower difficulty level.
- Fixed bug where bots wouldn't command non-illusion minions (ie. Necro guys).
- Bots that take damage from a nearby invisible hero (Radiance, Ion Shell) will now detect the hero as being nearby.
- Bots now have a moderate aversion to Radiance damage.
- Bots will now pick up Aegis/Cheese/Rapier even if human allies are nearby, after 3 seconds of the human not picking it up.
- Significantly increased the avoidance of the enemy fountain, should help to prevent fountain-diving.
- On Easy, bots won't focus on breaking channels with stuns.
- On Easy, bots won't try to dodge projectiles.
- On Easy, the bots will never push with more than 3 heroes.
- On Medium, the bots will never push with more than 4 heroes.
- Bots will no longer try to stun to break Windrunner chanelling Power Shot.
- Bots now know to try to avoid EMP, Dark Seer's wall, and Chronosphere.
- Added a bit of randomness to the Team Roam group-up location so they don't bunch up as much.
- Fixed bug that was causing bots to not consider invulnerable towers as potential TP targets.
- Adjusted how we calculate "too dangerous to TP into", so bots should be less suicidal when TPing in to defend.
- When bots really would like to defend a tower but are lacking the ability to TP there, we greatly increase the "consider going to the side shop to buy a TP" distance.
- Fixed bug where bots would path to the wrong location when farming a neutral camp.


Viperus 18.03.2012. 23:28

steam nick - darkviperus, dodajte me ako vam se neda pubs igrati XD

Trebali bi u jedan post staviti sve steam nickove, ili neki pce-dota ili dota2HR grupu napraviti.

Milentije 19.03.2012. 01:03

PCE Dota grupa vec postoji.

Viperus 19.03.2012. 08:33

Ja sam je tražio, i vidim samo PCE L4D2 i PC Ekspert grupe. (Mislim na steam grupe, da nebi bilo zabune.) Nek mi neko baci invite u obe grupe.

BTW skužio sam da witch doctorov maledict prolazi i radi damage kroz magic immune, nisam igrao dotu pa nemam pojma jel to ok?

Pupo 19.03.2012. 08:43

Ovo je pce dota2 grupa

Grupa je otvorena zasada, tako da možeš sam pristupiti.

KarloB 20.03.2012. 17:13

Citiraj:

Autor Pupo (Post 2118159)
jedna današnja

0-23 lol

Bash prije sprinta. ccccc :D

Pupo 20.03.2012. 17:26

Neznam kad sam zadnji put uzimao na pocetku vise od 2 lvl-a sprinta. stun-sprint-stun-sprint-stun-ulti-stun-bash-b... Noob, šta da ti kažem.


PS Trebam neke pro igrače u timu da se izvučem iz ove loše serije u zadnjih par dana, pa se nemojte stidit zvat u tim :D

EDIT:

Juče nisam mogao sastavit skepter ffs Jednostavno neće da se spoji :(

http://cloud.steampowered.com/ugc/48...C46849F1B8F4D/

chief_wolfinjo 21.03.2012. 09:06

Bok :D
u kratkom roku je izašla nova verzija Dota, ovog puta 6.74b , te je Icefrog najavio nakon nje novu verziju 6.75. uglavnom dobre vijesti za nas igrače, a mapu možete ovdje skinuti http://www.dota2club.com/2012/dota-6-74b-download/

:goood:

Pupo 21.03.2012. 09:19

Citiraj:

Autor chief_wolfinjo (Post 2127054)
Bok :D
u kratkom roku je izašla nova verzija Dota, ovog puta 6.74b , te je Icefrog najavio nakon nje novu verziju 6.75. uglavnom dobre vijesti za nas igrače, a mapu možete ovdje skinuti http://www.dota2club.com/2012/dota-6-74b-download/

:goood:

trolaš u temi o doti2 s dotom? :D

Ontopic, bolje da icefrog brže radi na doti2, nego na jedinici ffs. U biti, jel on još uvijek u jedinici il sad netko drugi radi?

chief_wolfinjo 22.03.2012. 09:47

Citiraj:

Autor Pupo (Post 2127066)
trolaš u temi o doti2 s dotom? :D

Ontopic, bolje da icefrog brže radi na doti2, nego na jedinici ffs. U biti, jel on još uvijek u jedinici il sad netko drugi radi?

ma ne trolam :D
Ali veliki Ali , nemreš vjerovati da je IceFrog već objavio novu verziju Dota 6.74c http://forum.hr/images/smilies/smile1.gif
ispravlja jedan bug ,

Fixed Flamebreak not functioning properly with creeps

i download link za novu mapu ovdje : Dota 6.74c Download



tnx :goood:

Pupo 22.03.2012. 20:03

Iako se za igru nezna još uvijek hoće biti F2P il ne, izgleda da će se moći kupovati vizualni dodatci za (neke) heroje, skinovi, drugi announceri i sl. Sam gameplay bi trebao biti netaknut, znači nema boljih item za one koji imaju više para.


http://media.pcgamer.com/files/2012/...in-590x324.jpg

Više: 1, 2, 3

Pupo 23.03.2012. 08:23

Dota 2 Update - March 22, 2012

http://www.pohrani.com/f/1k/ix/1Z0eT6AX/lycanfull.jpg


Citiraj:

Autor Changelog:
GAMEPLAY
- Added Lycan!
- Fixed Tranquil Boots visual charges being 3 instead of 4 (actual was still 4).
- Fixed the first slash of Omnislash not applying vision properly.
- Fixed crash bug where you could leave the lobby chat channel while in a lobby.
- Enabled Shadow Demon in Captain's Mode.
- The Stable version is now updated to the Latest version.
- Added All Random game mode for private lobbies.
- Alchemist: Fixed Acid Spray killing couriers.
- Batrider: Fixed Flamebreak not having an aoe targeting cursor.
- Beastmaster: Fixed Wild Axes killing couriers.
- Bounty Hunter: Fixed illusions procing Jinada's critical strike.
- Clinkz: Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.
- Mirana: Fixed Arrow getting blocked by Linken's Sphere.
- Morphling: Added timer to Replicate that shows up as a buff.
- Outworld Destroyer: Fixed Astral Imprisonment stealing Intelligence from illusions.
- Outworld Destroyer: Fixed Astral Imprisonment being castable on Warlock Golem.
- Queen of Pain: Fixed being able to dispell Shadow Strike
- Razor: Fixed Static Link damage from being purgable.
- Shadow Demon: Fixed attack animation time
- Shadow Shama: Fixed Serpent Wards having instant attack point (instead of 0.3)
- Storm Spirit: Fixed attack projectile speed
- Sven: Fixed Storm Bolt not stunning nearby targets if the primary target became magic immune while the projectile was traveling.
- Venomancer: Fixed being able to dispell Venomous Gale, Poison Sting and Poison Nova
- Warlock: Fixed Golems having incorrect magic resistance.
- Weaver: Fixed Time Lapse forgetting its history when upgraded
- Witch Doctor: Fixed Death Ward projectile speed being too slow
- Fixed Diffusal Blade's mana burn effect going through Magic Immunity.
- Units that are smoked can now be revealed by magic immune enemies.
- Fixed some abilities having incorrect durations against creep heroes (like Dismember).
- Fixed Disruption being castable on Warlock's Golem.
- Fixed gold over time being very slightly off sometimes.
- Fixed Smoke of Deceit not showing movement speed in the stats area
- Fixed Fountain projectile speed being too fast
- Fixed Furbolg attack point being too high
- Fixed Black Drake projectile speed being too fast
- Mjollnir: Fixed Static Charge damaging friendly units and towers. Note that towers can still proc the ability.

UI
- Added a hero performance rating graph to the player persona page.
- Added setting for ambient creatures in the Advanced Video Settings.
- Advanced Video Settings is now versioned and will automatically update this release
- Undroppable items are no longer put in the stash when near the fountain.
- Items will no longer move when they are attempted to be picked up by a unit with a full inventory.
- The courier can no longer pick up certain items (Aegies, Rapier).
- Hooked up XP graph button.
- There is now a different ring effect for the primary unit when you have multiple units selected.
- Fixed second courier not being controllable if enabled by a courier
- Fixed bug where you could cast your ultimate by pressing either the Ability 4 or Ability 5 keys, on a 4 ability hero.
- Added setting to draw hero icons as default in the minimap. Alt will show X's and O's.

BOTS
- Increased bot ability usage reaction time by about 50%.
- Fixed bug where bots would pick up or destroy teammates' items on the ground.
- Increased bot desire to defend their base.
- Fixed nasty bug that would often cause bots to idle in their current location when wanting to go defend.
- Bots now get an added desire to attack a hero that Bane has Gripped.
- Bots no longer random their heroes. They will now try to build a somewhat reasonable team comp based on hero role, stuns, and melee/ranged, and do so over the entire hero selection phase.
- Reworked bot lane selection logic. They should be smarter about which lanes they select, and who they pair with.
- Changed how human pings affect the bots' desires to push/defend. Should be more consistently powerful now.
- Bots in lanes with carries will try to avoid stealing their farm.
- Fixed a few cases where bots would oddly try to cast abilities at neutral creeps (such as when pushing or defending a lane).

VISUALS
-Improvements made to some of Shadow Demon's effects.


Milentije 23.03.2012. 11:16

AAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaa!!!!!

Lycantrop!!!

Me GUSTAAA!!!

Pupo 29.03.2012. 19:52

Dota 2 Update - March 28, 2012

http://www.pohrani.com/f/2n/N8/3k47o...edruidfull.jpg


Citiraj:

Autor Changelog
GAMEPLAY
- Added Lone Druid!
- Fixed small bug in the timing of sequential attacks.
- Lifestealer: Fixed being unable to Infest Mud Golems.
- Weaver: Fixed Time Lapse interaction with Aegis.
- Ancient Apparition: Fixed a bug where Ice Blast could get stuck on the map.
- Enabled Lycan in Captain's Mode

UI
- The top bar game timer no longer is reset when a game ends.
- Heroes in top bar now draw grayscale when dead.
- The buyback cooldown time now appears in the gold tooltip.
- The buyback cooldown now appears in the form minutes:seconds.

VISUALS
- Added a buff/debuff effect for Razor's Static Link.
- Added effect for fountain heal.
- Fixed heroes drawing parts of their models in portraits when sheeped, hexxed, etc.
- Updated the effects for Shadow Demon's Shadow Poison.
- Decreased darkness of fogged areas

BOTS
- Fixed bots being too aggressive about destroying enemy items.
- Fixed bug where bots would pick up items like Rapier or Aegis without giving humans a chance at them.
- After all humans have picked heroes, the remaining bots will now immediately pick their heroes.
- Fixed bug where bots would try to farm the same neutral camp that a human was farming.
- Added support for bots buying and placing Observer Wards:
. The more of a support a hero is, the more likely they are to buy wards.
. If they have a human teammate, they will not purchase enough wards to fully deplete the store.
. They will ward the runes, their jungle, and sometimes the enemy jungle (depending on how pushed the lanes are).
. They won't go to locations to place wards if they think it's too dangerous.
- Fixed bug that would sometimes prevent bots from defending their top/bottom lanes when the tier 3 towers/racks are gone.
- Fixed bug where if the incoming threat was small, no one would ever be a selected to defend (typically resulting in no defensive response to creeps).


S malim zakašnjenjem :) Uglavnom, pozdravljam dodavanje makar jednog heroja na tjednoj bazi ako već neide brže.

Pupo 31.03.2012. 18:27

Jel mi Bane može bacit onaj Sleep kad sam pod avatarom?

KarloB 31.03.2012. 19:06

Sleep ne, ulti da

Pupo 31.03.2012. 19:13

Mislim da me bas sleepo, pogledat cu riplej. Iako, koja korist od avatara ak te svaka baba moze sjebat :/

Milentije 31.03.2012. 23:25

Niti jedan spel (osim pojedinih ultija) ne prolazi kroz avatar.

Pupo 01.04.2012. 00:34

A neam pojma, siguran sam 99% da me bane sleepo, al nemogu pogledat replay iz nekog čudnog razloga jer piše da je riplej nedostupan.

A nebitno, šta je da je, spushili smo :D

Milentije 01.04.2012. 00:59

Ma ima još bagova, neka te ništa ne čudi.

zhecky 01.04.2012. 15:29

na živce ću obolit, ne mogu ja ovo više igrat, stvarno ne mogu. pun mi je kurac jebenih rusa, ajde prije još, al sad u zadnjih par dana nisam niti jedan jebeni game odigra normalno, to nije više da ja generaliziram i pretjerujem, stvarno ih je previše, ako dnevno odigram 6 partija u njih 5 imam kompletno ruski team i spušim debelo. nema nikakve zabave u igranju, mogu eventualno igrat na us serverima al je dosta ping visok, ako ima ko od vas da igra dodajte me na steamu il nesto d00mtr00per321

EDIT: aaaa!! evo sad napokon upadnemo u team bez rusa i score na kraju bude 56/15, pogodite odakle je drugi team! hahahahahhaha

domina 01.04.2012. 16:19

dodo sam te, ja sam đuka njuka.., ajmo bacit jednu dvije runde...

Viperus 02.04.2012. 09:05

Ako mislite da je vama bilo loše jučer, pogledajte matchID 9618545

1 leaver u svakom timu, ali je moj imao rusa i trolla rikija, koji je kupio valjda 20 couriera, lockao ih i zarobljavao svoje suigrače sa courierima x.x

Milentije 02.04.2012. 11:15

Citiraj:

Autor Viperus (Post 2135024)
kupio valjda 20 couriera, lockao ih i zarobljavao svoje suigrače sa courierima x.x

To je skill!

Pupo 02.04.2012. 11:22

Da li je tko snimao kakav video dote i s čim? tnx

Viperus 02.04.2012. 13:56

Ostalim dota igračima možeš lijepo poslati replay file, a ako se hoćeš hvaliti na youtubeu, možeš sa fraps-om snimati.

Citiraj:

Autor Milentije (Post 2135187)
To je skill!

Actually nije, samo ih sve staviš na follow heroja, i ako ih je dovoljno, okruže te sa svih strana da se nemožeš pomaknuti XD

Pupo 02.04.2012. 14:14

Sjetio sam se frapsa, samo nisam znao da li free verzija može snimati, al može, isprobao maloprije. Jedino je output video ogroman, 23 sec 750mb :D No ok, Super je odradio ostalo.

Šteta što nemogu dobit replay od jedne partije di je bilo livera, isto je bilo "komičnih" situacija.




Jedino video nije baš najbolje kvalitete, kud sam ga ja srezao, tu je izgleda još i jubito odradio svoje. Morat ću se malo poigrat s opcijama u superu.

zhecky 02.04.2012. 20:32

ako se da kome veceras oko 10...

Milentije 02.04.2012. 20:46

Citiraj:

Autor Viperus (Post 2135315)
Actually nije, samo ih sve staviš na follow heroja, i ako ih je dovoljno, okruže te sa svih strana da se nemožeš pomaknuti XD

Ono je bio sarkazam. A što se tiče okruživanja jedne jedinice ostalim ne treba biti "dovoljno" drugih jedinica za okrživanje, i nema follow ništa s tim. Sa "move to" se odrađuje surround.

Viperus 03.04.2012. 11:12

Gle, ako te slijedi 1 jedinica, to te malo uspori kad se povlačiš. Kad te slijede 3, onda već moraš lagano zaobilaziti pošto su ti naljepljeni na guzicu. Kad ih je 10 nemožeš se pomaknuti nigdje zato što si okružen. Svi courieri se žele približiti maksimalno blizu tebi, tako da ti se priljube sa svih strana. Isto kako melee creepovi napadaju ancient kad ih je jako jako puno.

Milentije 03.04.2012. 14:58

Ja ti kažem da nije potrebno 10 kurira da bi bio blokiran. Onaj ko zna, blokirace te sa 4 (da se ne mozes pomjeriti).

Pupo 03.04.2012. 19:08

http://9gag.com/gag/3691496

ahahaha

domina 05.04.2012. 09:56

LOOL, prejako

zhecky 05.04.2012. 14:34

ako se kome igra, neka dođe do steama

FujiLim 11.04.2012. 22:38

Gdje li svi nabavište key ?

Milentije 11.04.2012. 22:42

Donijela maca.

ShebY 12.04.2012. 00:21

http://i.imgur.com/Y6F0M.jpg

Predobro!!

domina 12.04.2012. 00:38

haha.prejako.odmah se sjetim onih reklama ppppower!

robert7 12.04.2012. 09:37

Odlicna :D :D


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